Photon Server API
- w -
- WaitTime
: ExitGames.Messaging.MessageQueueReader
, ExitGames.Messaging.MessageQueueReaderSingleThreaded
, Photon.Hive.Tests.TcpTests
, Photon.Hive.Tests.TcpTestsBase
- WebFlags
: Photon.Hive.Operations.CloseRequest
, Photon.Hive.Operations.JoinGameRequest
, Photon.Hive.Operations.LeaveRequest
, Photon.Hive.Operations.RaiseEventRequest
, Photon.Hive.Operations.SetPropertiesRequest
, Photon.Hive.WebRpc.WebRpcRequest
- WebResponse
: Photon.SocketServer.Net.AsyncHttpRequest
- WebRpcHandler
: Photon.Hive.HivePeer
, Photon.LoadBalancing.MasterServer.MasterClientPeer
- WebSocketAddress
: Photon.LoadBalancing.MasterServer.GameServer.IncomingGameServerPeer
- WebSocketAddressIPv6
: Photon.LoadBalancing.MasterServer.GameServer.IncomingGameServerPeer
- WebSocketHostname
: Photon.LoadBalancing.MasterServer.GameServer.IncomingGameServerPeer
- WebSocketPort
: Photon.LoadBalancing.ServerToServer.Operations.RegisterGameServer
- WebStatus
: Photon.Hive.HttpResponseImpl
, Photon.SocketServer.Net.AsyncHttpRequest
- Width
: Photon.MmoDemo.Client.WorldData
- WindowSizeInBytes
: ExitGames.Net.Sockets.Pgm.PgmSendWindowSize
- WindowSizeInMSecs
: ExitGames.Net.Sockets.Pgm.PgmSendWindowSize
- WorkloadConfigFile
: Photon.LoadBalancing.GameServer.GameServerSettings
- WorkloadController
: Photon.LoadBalancing.GameServer.GameApplication
- World
: Photon.MmoDemo.Server.Item
, Photon.MmoDemo.Server.MmoActor
- WorldData
: Photon.MmoDemo.Client.Game
- WorldEntered
: Photon.MmoDemo.Client.Game
- WorldName
: Photon.MmoDemo.Client.Settings
, Photon.MmoDemo.Server.Events.WorldExited
, Photon.MmoDemo.Server.Operations.CreateWorld
, Photon.MmoDemo.Server.Operations.CreateWorldResponse
, Photon.MmoDemo.Server.Operations.EnterWorld
, Photon.MmoDemo.Server.Operations.EnterWorldResponse
, Photon.MmoDemo.Server.Operations.RadarSubscribe
, Photon.MmoDemo.Server.Operations.RadarSubscribeResponse