Photon Server API

Static Public Attributes | List of all members
Photon.LoadBalancing.TestClient.Settings Class Reference

Static Public Attributes

static string ServerAddress = ConfigurationManager.AppSettings["ServerAddress"]
 The server address. More...
 
static byte NumClientsPerGame = byte.Parse(ConfigurationManager.AppSettings["NumClientsPerGame"])
 The number of clients per game. More...
 
static byte NumGames = byte.Parse(ConfigurationManager.AppSettings["NumGames"])
 The number of games. More...
 

Member Data Documentation

◆ NumClientsPerGame

byte Photon.LoadBalancing.TestClient.Settings.NumClientsPerGame = byte.Parse(ConfigurationManager.AppSettings["NumClientsPerGame"])
static

The number of clients per game.

◆ NumGames

byte Photon.LoadBalancing.TestClient.Settings.NumGames = byte.Parse(ConfigurationManager.AppSettings["NumGames"])
static

The number of games.

◆ ServerAddress

string Photon.LoadBalancing.TestClient.Settings.ServerAddress = ConfigurationManager.AppSettings["ServerAddress"]
static

The server address.