Photon Server API

Public Member Functions | Public Attributes | Properties | List of all members
Photon.LoadBalancing.MasterServer.PlayerState Class Reference

Public Member Functions

 PlayerState (string playerId)
 

Public Attributes

readonly string PlayerId
 

Properties

bool IsConnectedToMaster [get, set]
 
GameState ActiveGame [get, set]
 

Constructor & Destructor Documentation

◆ PlayerState()

Photon.LoadBalancing.MasterServer.PlayerState.PlayerState ( string  playerId)
inline

Member Data Documentation

◆ PlayerId

readonly string Photon.LoadBalancing.MasterServer.PlayerState.PlayerId

Property Documentation

◆ ActiveGame

GameState Photon.LoadBalancing.MasterServer.PlayerState.ActiveGame
getset

◆ IsConnectedToMaster

bool Photon.LoadBalancing.MasterServer.PlayerState.IsConnectedToMaster
getset