|
ActorsManager | actorsManager |
|
PropertyBag< object > | Properties [get] |
| Gets a PropertyBag instance used to store custom room properties. More...
|
|
int | EmptyRoomLiveTime [get, set] |
|
bool | IsOpen [get, set] |
|
bool | IsVisible [get, set] |
|
string | LobbyId [get, set] |
|
bool | CheckUserOnJoin [get, set] |
|
bool | PublishUserId [get, set] |
|
bool | DeleteCacheOnLeave [get, set] |
| Gets or sets a value indicating whether cached events are automaticly deleted for actors which are leaving a room. More...
|
|
HashSet< object > | LobbyProperties [get, set] |
| Contains the keys of the game properties hashtable which should be listet in the lobby. More...
|
|
AppLobbyType | LobbyType [get, set] |
|
byte | MaxPlayers [get, set] |
|
int | PlayerTTL [get, set] |
| Player live time More...
|
|
bool | SuppressRoomEvents [get, set] |
| Gets or sets a value indicating if common room events (Join, Leave) will suppressed. More...
|
|
RoomEventCacheManager | EventCache [get] |
|
EventCacheDictionary | ActorEventCache [get] |
| Contains Caching.EventCaches for all actors. More...
|
|
GroupManager | GroupManager [get] |
|
ActorsManager | ActorsManager [get] |
|