Implementation if the PropertiesChanged event. More...
Public Member Functions | |
PropertiesChangedEvent (int actorNumber) | |
Initializes a new instance of the PropertiesChangedEvent class. More... | |
Properties | |
Hashtable | Properties [get, set] |
Gets or sets Properties. More... | |
int | TargetActorNumber [get, set] |
Gets or sets the number of the actor whos properties have been changed. A value of 0 indactes that game properties have been changed. More... | |
Properties inherited from Photon.Hive.Events.HiveEventBase | |
int | ActorNr [get, set] |
Gets or sets the actor number of the sender. More... | |
byte | Code [get, set] |
Gets or sets the event code. More... | |
Additional Inherited Members | |
Protected Member Functions inherited from Photon.Hive.Events.HiveEventBase | |
HiveEventBase (int actorNr) | |
Initializes a new instance of the HiveEventBase class. More... | |
Implementation if the PropertiesChanged event.
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inline |
Initializes a new instance of the PropertiesChangedEvent class.
actorNumber | The actor number. |
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getset |
Gets or sets Properties.
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getset |
Gets or sets the number of the actor whos properties have been changed. A value of 0 indactes that game properties have been changed.