Photon Server API

Public Member Functions | Public Attributes | List of all members
ItemBehaviour Class Reference
Inheritance diagram for ItemBehaviour:

Public Member Functions

void Destroy ()
 
void Initialize (Game mmoGame, Item actorItem, string name, Radar worldRadar)
 
void Update ()
 Updates to item logic once per frame (called by Unity). More...
 

Public Attributes

Text actorText
 
GameObject actorView
 
GameObject actorViewExit
 

Member Function Documentation

◆ Destroy()

void ItemBehaviour.Destroy ( )
inline

◆ Initialize()

void ItemBehaviour.Initialize ( Game  mmoGame,
Item  actorItem,
string  name,
Radar  worldRadar 
)
inline

◆ Update()

void ItemBehaviour.Update ( )
inline

Updates to item logic once per frame (called by Unity).

Member Data Documentation

◆ actorText

Text ItemBehaviour.actorText

◆ actorView

GameObject ItemBehaviour.actorView

◆ actorViewExit

GameObject ItemBehaviour.actorViewExit