Classes | |
class | AuthenticateRequest |
class | AuthenticateResponse |
class | AuthOnceRequest |
class | GetRegionListRequest |
class | GetRegionListResponse |
|
strong |
|
strong |
Enumerator | |
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GameId | The game id. |
ActorNr | The actor nr used as op-key and ev-key |
TargetActorNr | The target actor nr. |
Actors | The actors. |
Properties | The properties. |
Broadcast | The broadcast. |
ActorProperties | The actor properties. |
GameProperties | The game properties. |
Cache | Event parameter to indicate whether events are cached for new actors. |
ReceiverGroup | Event parameter containing a Photon.Hive.Operations.ReceiverGroup value. |
Data | The data. |
Code | The paramter code for the raise event operations event code. |
Flush | the flush event code for raise event. |
DeleteCacheOnLeave | Event parameter to indicate whether cached events are deleted automaticly for actors leaving a room. |
Group | The group this event should be sent to. No error is happening if the group is empty or not existing. |
GroupsForRemove | Groups to leave. Null won't remove any groups. byte[0] will remove ALL groups. Otherwise only the groups listed will be removed. |
GroupsForAdd | Groups to enter. Null won't add groups. byte[0] will add ALL groups. Otherwise only the groups listed will be added. |
SuppressRoomEvents | A parameter indicating if common room events (Join, Leave) will be suppressed. |
EmptyRoomLiveTime | A parameter indicating how long a room instance should be kept alive in the room cache after all players left the room. |
PlayerTTL | A parameter indicating how long a player is allowd to rejoin. |
HttpForward | A parameter indicating that content of room event should be forwarded to some server |
WebFlags | |
Address | |
PeerCount | |
GameCount | |
MasterPeerCount | |
UserId | |
ApplicationId | |
Position | |
GameList | |
Token | |
AppVersion | |
NodeId | |
Info | |
ClientAuthenticationType | |
ClientAuthenticationParams | |
CreateIfNotExists | |
ClientAuthenticationData | |
LobbyName | |
LobbyType | |
LobbyStats | |
Region | |
Nickname | |
Flags | |
CloudType | |
GameRemoveReason | |
Cluster | |
ExpectedProtocol | |
CustomInitData | |
EncryptionMode | |
EncryptionData | |
AuthMode |