Classes | |
interface | IMessage |
Interface of a message. More... | |
class | RoomMessage |
Represents a message for rooms. More... | |
Enumerations | |
enum | GameMessageCodes : byte { GameMessageCodes.Operation = 0, GameMessageCodes.RemovePeerFromGame = 1, GameMessageCodes.MaxValue = 10 } |
GameMessageCodes define the type of a "LiteGame" Message, the meaning and its content. Messages are used to communicate async with rooms and games. More... | |
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strong |
GameMessageCodes define the type of a "LiteGame" Message, the meaning and its content. Messages are used to communicate async with rooms and games.
Enumerator | |
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Operation | Message is an operation. |
RemovePeerFromGame | Message to remove peer from game. |
MaxValue |