|
| class | EventCache |
| | A cache for events that a stored for actors that join a game later. The key is the event code, the value the event content. The event cache is ordered by event code. More...
|
| |
| class | EventCacheDictionary |
| | Dictionary implementation to store EventCache instances by actor number. More...
|
| |
| class | HiveGameCache |
| | The cache for HiveGames. More...
|
| |
| class | RoomCacheBase |
| | Base class for room caches. More...
|
| |
| class | RoomEventCache |
| |
| class | RoomReference |
| | Used to observe references to room instances from a room cache. A reference to a room should be released (disposed) if it is not longer needed. The related cache observes the number of references to a room and removes a room if it has no references left. More...
|
| |