Photon Server API Documentation
v5.0RC1
- r -
- RawValue
: ExitGames.Diagnostics.Counter.NumericCounter
, Photon.SocketServer.Diagnostics.Counters.Wrappers.PerformanceCounterWrapper
- ReadBufferSize
: Photon.SocketServer.Net.AsyncHttpRequest
- ReaderWriterLock
: ExitGames.Threading.SimpleBaseFactory< TKey, TValue >
- Reason
: Photon.Common.Plugins.HttpResponseImpl
, Photon.Hive.Plugin.ExcludedActorInfo
, Photon.Hive.Plugin.IHttpResponse
, Photon.Hive.Plugin.ILeaveGameCallInfo
, Photon.Hive.Plugin.LeaveGameCallInfo
- ReceiveLobbyStatistics
: Photon.LoadBalancing.Operations.AuthenticateRequest
, Photon.LoadBalancing.Operations.SettingsRequest
- ReceiverGroup
: Photon.Hive.Operations.RaiseEventRequest
, Photon.Hive.Plugin.IRaiseEventRequest
- ReconnectInterval
: Photon.Common.Authentication.CustomAuthentication.ClientAuthenticationQueue
, Photon.Common.Configuration.HttpQueueSettings
, Photon.SocketServer.Net.HttpRequestQueue
- Region
: Photon.Common.Authentication.IAuthenticateRequest
, Photon.Hive.Plugin.PluginBase
, Photon.LoadBalancing.Operations.AuthenticateRequest
, Photon.NameServer.Configuration.Node
, Photon.NameServer.Operations.AuthenticateRequest
, Photon.NameServer.Operations.GetRegionListResponse
, Photon.NameServer.PhotonEndpointInfo
- Reinitialize
: Photon.LoadBalancing.ServerToServer.Events.UpdateGameEvent
- RejectIfUnavailable
: Photon.Common.Authentication.Configuration.Auth.AuthProvider
, Photon.Common.Authentication.CustomAuthentication.AsyncHttpResponse
, Photon.Common.Authentication.CustomAuthentication.ClientAuthenticationQueue.CreateParam
, Photon.Common.Authentication.CustomAuthentication.ClientAuthenticationQueue
, Photon.Common.Authentication.CustomAuthentication.IClientAuthenticationQueue
- RemoteEndPoint
: Photon.SocketServer.ServerToServer.TcpClientBase
- RemoteIP
: Photon.LoadBalancing.MasterServer.GameServer.IGameServerPeer
, Photon.SocketServer.InitRequest
, Photon.SocketServer.InitResponse
, Photon.SocketServer.PeerBase
- RemotePort
: Photon.LoadBalancing.MasterServer.GameServer.IGameServerPeer
, Photon.SocketServer.InitRequest
, Photon.SocketServer.InitResponse
, Photon.SocketServer.PeerBase
- Remove
: Photon.Hive.Operations.ChangeGroups
- RemovedFromInactive
: Photon.Hive.Actor
- RemovedUsers
: Photon.LoadBalancing.ServerToServer.Events.UpdateGameEvent
- RemoveReason
: Photon.LoadBalancing.ServerToServer.Events.RemoveGameEvent
- RemoveRoomPath
: Photon.Hive.Room
- RemoveTimer
: Photon.Hive.Room
- Replication
: Photon.LoadBalancing.ServerToServer.Events.UpdateGameEvent
- ReplicationTimeout
: Photon.LoadBalancing.MasterServer.MasterServerSettings.MSGameServerSettings
- Request
: ExitGames.Concurrency.Channels.IRequest< R, M >
, Photon.Common.Plugins.HttpResponseImpl
, Photon.Hive.HiveHostGame.HttpResponseImpl
, Photon.Hive.Plugin.IHttpResponse
, Photon.Hive.Plugin.ITypedCallInfo< out out RequestType >
, Photon.Hive.Plugin.TypedCallInfo< RequestType >
- RequestData
: Photon.SocketServer.REST.RestRequest
- RequestDataOffset
: Photon.SocketServer.REST.RestRequest
- RequestFiber
: Photon.LoadBalancing.MasterServer.GameServer.IGameServerPeer
- RequestId
: Photon.SocketServer.Net.AsyncHttpRequest
- RequestMetaData
: Photon.SocketServer.OperationRequest
- RequestTimeout
: Photon.Common.Authentication.CustomAuthentication.ClientAuthenticationQueue.CreateParam
- RequireSecureConnection
: Photon.LoadBalancing.Common.CommonSettings
- ReserveRatio
: Photon.Common.LoadBalancer.LoadBalancer< TServer >
- Response
: Photon.SocketServer.Net.AsyncHttpRequest
- ResponseData
: Photon.Common.Authentication.CustomAuthentication.AsyncHttpResponse
, Photon.Common.Plugins.HttpResponseImpl
, Photon.Hive.Plugin.IHttpResponse
- ResponseDelay
: Photon.SocketServer.InitRequest
- ResponseExtraParameters
: Photon.Hive.Plugin.ProcessJoinParams
- ResponseMaxSizeLimit
: Photon.Common.Authentication.CustomAuthentication.ClientAuthenticationQueue
, Photon.SocketServer.Net.AsyncHttpRequest
, Photon.SocketServer.Net.HttpRequestQueue
- ResponseObject
: Photon.SocketServer.InitRequest
, Photon.SocketServer.InitResponse
, Photon.SocketServer.InitV3Response
- ResponseText
: Photon.Common.Plugins.HttpResponseImpl
, Photon.Hive.Plugin.IHttpResponse
- ResultCode
: Photon.Common.Authentication.CustomAuthentication.CustomAuthenticationResult
, Photon.Common.Authentication.CustomAuthHandler.Result
, Photon.Hive.WebRpc.WebRpcResponse
- ReturnCode
: Photon.LoadBalancing.ServerToServer.Operations.RegisterGameServerInitResponse
, Photon.SocketServer.OperationResponse
, Photon.SocketServer.ServerToServer.InitializeEncryptionEventArgs
- Room
: Photon.Hive.Caching.RoomCacheBase.RoomInstance
, Photon.Hive.Caching.RoomReference
- RoomCache
: Photon.Hive.GameCreateOptions
- RoomCreationTS
: Photon.Hive.Room
- RoomFlags
: Photon.Hive.GameState
, Photon.Hive.Operations.JoinGameRequest
, Photon.Hive.Operations.JoinResponse
, Photon.Hive.Plugin.IJoinGameRequest
, Photon.Hive.Plugin.SerializableGameState
, Photon.LoadBalancing.Operations.JoinGameResponse
- RoomOptionsAndFlags
: Photon.LoadBalancing.GameServer.GameServerSettings
- RoomOptionsOrFlags
: Photon.LoadBalancing.GameServer.GameServerSettings
- RoomReference
: Photon.Hive.HivePeer
- RoundTripTime
: Photon.SocketServer.PeerBase
- RoundTripTimeVariance
: Photon.SocketServer.PeerBase
- RpcParams
: Photon.Hive.WebRpc.WebRpcRequest
- RpcProtocol
: Photon.SocketServer.Configuration.S2SConfig
- RpcRate
: Photon.LoadBalancing.GameServer.GameServerSettings.GSLimitSettings.InboundLimitSettings.OperationSettings
- Running
: Photon.SocketServer.ApplicationBase
- RunningRequestsCount
: Photon.SocketServer.Net.HttpRequestQueue