Photon Server API Documentation
v5.0RC1
- o -
- Ok
: Photon.Common.Authentication.CustomAuthHandler.ResultCodes
- OkData
: Photon.Common.Authentication.CustomAuthHandler.ResultCodes
- OnlyLogLimitsViolations
: Photon.SocketServer.Rpc.Protocols.InboundController
- OnlyLogQueryDataErrors
: Photon.LoadBalancing.MasterServer.MasterServerSettings
- OnlyLogViolations
: Photon.SocketServer.Configuration.PhotonSettings.LimitSettings
- OnServerDisconnectLogGuard
: Photon.LoadBalancing.MasterServer.GameServer.GameServerContext
- OperationCode
: Photon.Hive.Operations.CloseRequest
, Photon.Hive.Operations.LeaveRequest
, Photon.Hive.Operations.RaiseEventRequest
, Photon.Hive.Operations.SetPropertiesRequest
, Photon.Hive.Plugin.IOperationRequest
, Photon.SocketServer.OperationRequest
, Photon.SocketServer.OperationResponse
, Photon.SocketServer.Rpc.Reflection.OperationAttribute
- OperationOptions
: Photon.LoadBalancing.Operations.FindFriendsRequest
- OperationRequest
: Photon.Hive.Plugin.CallInfo
, Photon.Hive.Plugin.ICallInfo
, Photon.SocketServer.Rpc.Operation
- OperationResponse
: Photon.SocketServer.ServerToServer.OperationResponseEventArgs
- Operations
: Photon.LoadBalancing.GameServer.GameServerSettings.GSLimitSettings.InboundLimitSettings
, Photon.SocketServer.Rpc.Protocols.InboundController
- OpsRangeLen
: Photon.SocketServer.Rpc.Protocols.InboundController
- OpsStart
: Photon.SocketServer.Rpc.Protocols.InboundController
- OutgoingMasterServerPeerPort
: Photon.LoadBalancing.GameServer.GameServerSettings.GSS2SSettings
- Output
: Photon.Common.LoadBalancer.Prediction.LoadPrediction
- Owner
: Photon.SocketServer.Concurrency.ActionQueue
- OwnerPeer
: Photon.Hive.Caching.RoomReference