Photon Server API Documentation
v5.0RC1
- f -
- Failed
: Photon.Common.Authentication.CustomAuthHandler.ResultCodes
- FailedOnCreate
: Photon.Hive.HiveHostGame
, Photon.Hive.Plugin.BeforeCloseGameCallInfo
, Photon.Hive.Plugin.CloseGameCallInfo
, Photon.Hive.Plugin.IBeforeCloseGameCallInfo
, Photon.Hive.Plugin.ICloseGameCallInfo
- FailedToAdd
: Photon.LoadBalancing.ServerToServer.Events.UpdateGameEvent
- FailureMessage
: Photon.Hive.Operations.JoinGameRequest
- FailureReason
: Photon.Hive.Operations.JoinGameRequest
- FeedbackControllers
: Photon.Common.LoadBalancer.Prediction.Configuration.LoadPredictionSystemSection
- FeedbackLevel
: Photon.Common.LoadBalancer.LoadShedding.WorkloadController
- Fiber
: Photon.Common.Authentication.IAuthTimeoutCheckerClient
, Photon.SocketServer.Concurrency.ActionQueue
, Photon.SocketServer.Peers.WebSocketManagedPeer
- FilterOnProducerThread
: ExitGames.Concurrency.Channels.BaseSubscription< T >
, ExitGames.Concurrency.Channels.ISubscribable< T >
- FinalExpireAt
: Photon.Common.Authentication.AuthenticationToken
- FinalExpireAtTicks
: Photon.Common.Authentication.AuthenticationToken
- First
: Photon.LoadBalancing.MasterServer.Lobby.LinkedListDictionary< TKey, TValue >
- FirstIntervalInMs
: ExitGames.Concurrency.Fibers.StubScheduledAction
- Flags
: Photon.Common.Authentication.AuthenticationToken
, Photon.Common.Authentication.IAuthenticateRequest
, Photon.LoadBalancing.Operations.AuthenticateRequest
, Photon.NameServer.Operations.AuthenticateRequest
- Flush
: Photon.Hive.Operations.RaiseEventRequest
, Photon.Hive.Plugin.SendParameters
, Photon.SocketServer.SendParameters
- ForceRejoin
: Photon.Hive.Operations.JoinGameRequest
- ForwardAsJSON
: Photon.Common.Authentication.Configuration.Auth.AuthProvider
, Photon.Common.Authentication.CustomAuthentication.ClientAuthenticationQueue.CreateParam
, Photon.Common.Authentication.CustomAuthentication.ClientAuthenticationQueue
, Photon.Common.Authentication.CustomAuthentication.IClientAuthenticationQueue