Photon Server API Documentation
v5.0RC1
Here is a list of all class members with links to the classes they belong to:
- j -
JavaScript :
Photon.SocketServer.SdkIds
Join() :
ExitGames.Concurrency.Fibers.ThreadFiber
JoinApplyGameStateChanges() :
Photon.Hive.HiveGame
JoinErrorCountToReinitialize :
Photon.LoadBalancing.GameServer.GameServerSettings
JoinEvent() :
Photon.Hive.Events.JoinEvent
JoinFailedFoundActiveJoiner :
Photon.Hive.Plugin.LeaveReason
JoinFailedFoundExcludedUserId :
Photon.Hive.Operations.HiveErrorMessages
,
Photon.Hive.Plugin.LeaveReason
JoinFailedFoundInactiveJoiner :
Photon.Hive.Plugin.LeaveReason
JoinFailedPeerAlreadyJoined :
Photon.Hive.Plugin.LeaveReason
JoinFailedWithRejoinerNotFound :
Photon.Hive.Plugin.LeaveReason
JoinFailureHandler() :
Photon.Hive.HiveGame
,
Photon.Hive.HiveHostGame
,
Photon.LoadBalancing.GameServer.Game
JoinGameCallInfo() :
Photon.Hive.Plugin.JoinGameCallInfo
JoinGameRate :
Photon.LoadBalancing.GameServer.GameServerSettings.GSLimitSettings.InboundLimitSettings.OperationSettings
JoinGameRequest() :
Photon.Hive.Operations.JoinGameRequest
JoiningPlayerCount :
Photon.LoadBalancing.MasterServer.Lobby.GameState
JoinLobby() :
Photon.LoadBalancing.MasterServer.Lobby.AppLobby
JoinLobbyRequest() :
Photon.LoadBalancing.Operations.JoinLobbyRequest
JoinMode :
Photon.Hive.Operations.JoinGameRequest
,
Photon.Hive.Plugin.IJoinGameRequest
,
Photon.LoadBalancing.Operations.JoinRandomGameRequest
JoinOnly :
Photon.Hive.Plugin.JoinModeConstants
JoinParams :
Photon.Hive.Plugin.IJoinGameCallInfo
,
Photon.Hive.Plugin.JoinGameCallInfo
JoinRandomGameRequest() :
Photon.LoadBalancing.Operations.JoinRandomGameRequest
JoinRandomType :
Photon.LoadBalancing.Operations.JoinRandomGameRequest
JoinRequest :
Photon.LoadBalancing.MasterServer.Lobby.DeferredUser
JoinSendResponseAndEvents() :
Photon.Hive.HiveGame
JoinStage :
Photon.Hive.HivePeer
JoinTimeOut :
Photon.LoadBalancing.MasterServer.Lobby.AppLobby
Json :
Photon.SocketServer.Protocol