Photon Server API Documentation
v5.0RC1
- m -
MarkReserved() :
Photon.Common.LoadBalancer.Common.ServerStateData< TServer >
MasterApplication() :
Photon.LoadBalancing.MasterServer.MasterApplication
MasterClientPeer() :
Photon.LoadBalancing.MasterServer.MasterClientPeer
MasterServerCache() :
Photon.NameServer.MasterServerCache
MasterServerConnection() :
Photon.LoadBalancing.GameServer.MasterServerConnection
MasterServerConnectionBase() :
Photon.LoadBalancing.GameServer.MasterServerConnectionBase
MatchGameProperties() :
Photon.LoadBalancing.MasterServer.Lobby.GameState
MayJoinOrCreateGame() :
Photon.Hive.HivePeer
,
Photon.LoadBalancing.GameServer.GameClientPeer
MergeEvent() :
Photon.Hive.Caching.EventCacheDictionary
MessagesLimits() :
Photon.SocketServer.Rpc.Protocols.MessagesLimits
MissingPerfomanceCounterProviderException() :
Photon.SocketServer.Diagnostics.Counters.MissingPerfomanceCounterProviderException