Photon Quantum 3.0.0

Quantum.Physics3D.Hit3D Member List

This is the complete list of members for Quantum.Physics3D.Hit3D, including all inherited members.

CastDistanceNormalizedQuantum.Physics3D.Hit3D
EntityQuantum.Physics3D.Hit3D
GetHashCode()Quantum.Physics3D.Hit3Dinline
GetShape(FrameBase f)Quantum.Physics3D.Hit3Dinline
GetStaticCollider(FrameBase f)Quantum.Physics3D.Hit3Dinline
GetStaticCollider(FrameThreadSafe f)Quantum.Physics3D.Hit3Dinline
GetStaticData(FrameBase f)Quantum.Physics3D.Hit3Dinline
GetStaticData(FrameThreadSafe f)Quantum.Physics3D.Hit3Dinline
IsDynamicQuantum.Physics3D.Hit3D
IsStaticQuantum.Physics3D.Hit3D
IsTriggerQuantum.Physics3D.Hit3D
NormalQuantum.Physics3D.Hit3D
OverlapPenetrationQuantum.Physics3D.Hit3D
PointQuantum.Physics3D.Hit3D
Serialize(void *ptr, FrameSerializer serializer)Quantum.Physics3D.Hit3Dinlinestatic
SetHitEntity(EntityRef entity)Quantum.Physics3D.Hit3Dinline
SetHitStaticCollider(int staticColliderIndex, AssetRef< Map > mapRef)Quantum.Physics3D.Hit3Dinline
ShapeUserTagQuantum.Physics3D.Hit3D
SIZEQuantum.Physics3D.Hit3Dstatic
StaticColliderIndexQuantum.Physics3D.Hit3D
StaticColliderMapRefQuantum.Physics3D.Hit3D
TriangleIndexQuantum.Physics3D.Hit3D
TryGetShape(FrameBase f, out Shape3D *shape)Quantum.Physics3D.Hit3Dinline
TryGetStaticCollider(FrameBase f, out MapStaticCollider3D collider)Quantum.Physics3D.Hit3Dinline
TryGetStaticCollider(FrameThreadSafe f, out MapStaticCollider3D collider)Quantum.Physics3D.Hit3Dinline
TryGetStaticData(FrameBase f, out StaticColliderData data)Quantum.Physics3D.Hit3Dinline
TryGetStaticData(FrameThreadSafe f, out StaticColliderData data)Quantum.Physics3D.Hit3Dinline