Quantum 2
2.1.9
Classes | |
| class | CompoundCommand |
| An auxiliary command that can be used to send multiple commands in one. Nested compound commands are accepted. More... | |
| class | CullingSystem2D |
| During Predicted frames, culls all cullable entities with Transform2D that are positioned out of the prediction area. More... | |
| class | CullingSystem3D |
| During Predicted frames, culls all cullable entities with Transform3D that are positioned out of the prediction area. More... | |
| class | FrameBase |
| The Frame class is the container for all the transient and static game state data, including the API for entities, physics, assets and others. More... | |