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| class | DeterministicPlugin |
| | Override the Quantum plugin class to create a custom server object. More...
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| class | DeterministicPluginFactory |
| | The default Quantum plugin factory. Replace with custom implementation of IPluginFactory. Change the name accordingly in your Photon dashboard and in this file (Photon-Server\deploy\LoadBalancing\GameServer\bin\plugin.config) to run locally. More...
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| class | DeterministicSessionConfig |
| | Parameterize internals of the Deterministic simulation and plugin (the Quantum server component). More...
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| struct | FP |
| | A fixed-point number. 16 lower bits are used for the decimal part, 48 for the integral part. More...
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| struct | FPBounds2 |
| | Represents an 2D axis aligned bounding box (AABB). More...
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| struct | FPBounds3 |
| | Represents an 3D axis aligned bounding box (AABB). More...
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| struct | FPCollision |
| | A collection of collision helper functions. More...
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| class | FPLut |
| | FP lookup table. Used internally by trigonometric and square root functions. More...
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| struct | FPMath |
| | A collection of common math functions. More...
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| struct | FPMatrix2x2 |
| | Represents 2x2 column major matrix, which can be used for 2D scaling and rotation. Each cell can be individually accessed as a field (M<row><column>). More...
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| struct | FPMatrix3x3 |
| | Represents 3x3 column major matrix. Each cell can be individually accessed as a field (M<row><column>), with indexing indexing property[row, column] or with indexing property[index]. More...
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| struct | FPMatrix4x4 |
| | Represents 4x4 column major matrix. Each cell can be individually accessed as a field (M<row><column>), with indexing indexing property[row, column] or with indexing property[index]. More...
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| struct | FPQuaternion |
| | A Quaternion representing an orientation. More...
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| struct | FPVector2 |
| | Represents a 2D Vector More...
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| struct | FPVector3 |
| | Represents a 3D Vector More...
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| struct | NullableFP |
| | A serializable equivalent of Nullable<FP>. More...
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| struct | NullableFPVector2 |
| | A serializable equivalent of Nullable<FPVector2>. More...
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| struct | NullableFPVector3 |
| | A serializable equivalent of Nullable<FPVector3>. More...
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| struct | NullableNonNegativeFP |
| | A serializable equivalent of Nullable<FP>. More...
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| struct | RNGSession |
| | PCG32 random generator, 16 bytes in size. http://www.pcg-random.org More...
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| struct | StopwatchTimer |
| | Represents a high-resolution timer. More...
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