ConfigId | Quantum.NavMeshPathfinder | |
Create(FrameBase f, EntityRef entity, NavMeshAgentConfig config) | Quantum.NavMeshPathfinder | inlinestatic |
CurrentLink(FrameBase f) | Quantum.NavMeshPathfinder | inline |
CurrentWaypointHasFlag(FrameBase f, Navigation.WaypointFlag waypointFlag) | Quantum.NavMeshPathfinder | inline |
ForceRepath(FrameBase f) | Quantum.NavMeshPathfinder | inline |
GetWaypoint(FrameBase f, int index) | Quantum.NavMeshPathfinder | inline |
GetWaypointFlags(FrameBase f, int index) | Quantum.NavMeshPathfinder | inline |
GetWaypointLink(FrameBase f, int index) | Quantum.NavMeshPathfinder | inline |
InternalTarget | Quantum.NavMeshPathfinder | |
IsActive | Quantum.NavMeshPathfinder | |
IsOnLink(FrameBase f) | Quantum.NavMeshPathfinder | inline |
NavMeshGuid | Quantum.NavMeshPathfinder | |
SetConfig(FrameBase f, EntityRef entity, NavMeshAgentConfig config, bool overwrite=true) | Quantum.NavMeshPathfinder | inline |
SetConfig(FrameBase f, EntityRef entity, AssetRefNavMeshAgentConfig configAssetRef, bool overwrite=true) | Quantum.NavMeshPathfinder | inline |
SetTarget(FrameBase f, FPVector3 target, NavMesh navMesh) | Quantum.NavMeshPathfinder | inline |
Stop(FrameBase f, EntityRef entity, bool resetVelocity=true) | Quantum.NavMeshPathfinder | inline |
Target | Quantum.NavMeshPathfinder | |
WaypointCount | Quantum.NavMeshPathfinder | |
WaypointDetectionDistanceSqr | Quantum.NavMeshPathfinder | |
WaypointIndex | Quantum.NavMeshPathfinder | |
WaypointMaxCount | Quantum.NavMeshPathfinder | |