Quantum 3
3.1.0
Struct to keep port-values per server. More...
Public Member Functions | |
| ushort | Get (ServerConnection serverType) |
| Gets the stored port for a specific ServerConnection / type. More... | |
Public Attributes | |
| ushort | GameServer |
| Typical ports: UDP: 5055 or 27002, TCP: 4531, WSS: 19091 or 443. More... | |
| ushort | MasterServer |
| Typical ports: UDP: 5056 or 27001, TCP: 4530, WSS: 19090 or 443. More... | |
| ushort | NameServer |
| Typical ports: UDP: 5058 or 27000, TCP: 4533, WSS: 19093 or 443. More... | |
Struct to keep port-values per server.
|
inline |
Gets the stored port for a specific ServerConnection / type.
| serverType | Server type. |
| ArgumentOutOfRangeException | If the server type is unknown. |
| ushort Photon.Realtime.ServerPorts.NameServer |
Typical ports: UDP: 5058 or 27000, TCP: 4533, WSS: 19093 or 443.
| ushort Photon.Realtime.ServerPorts.MasterServer |
Typical ports: UDP: 5056 or 27001, TCP: 4530, WSS: 19090 or 443.
| ushort Photon.Realtime.ServerPorts.GameServer |
Typical ports: UDP: 5055 or 27002, TCP: 4531, WSS: 19091 or 443.