| AddCallbackTarget(object target) | Photon.Realtime.RealtimeClient | inline |
| AddressRewriter | Photon.Realtime.RealtimeClient | |
| AppId | Photon.Realtime.RealtimeClient | |
| AppSettings | Photon.Realtime.RealtimeClient | |
| AppVersion | Photon.Realtime.RealtimeClient | |
| AuthValues | Photon.Realtime.RealtimeClient | |
| CallbackMessage | Photon.Realtime.RealtimeClient | |
| ChangeLocalID(int newID) | Photon.Realtime.RealtimeClient | inline |
| ClientType | Photon.Realtime.RealtimeClient | |
| CloudRegion | Photon.Realtime.RealtimeClient | |
| ConnectUsingSettings(AppSettings appSettings) | Photon.Realtime.RealtimeClient | inlinevirtual |
| CrcEnabled | Photon.Realtime.RealtimeClient | |
| CurrentCluster | Photon.Realtime.RealtimeClient | |
| CurrentLobby | Photon.Realtime.RealtimeClient | |
| CurrentRegion | Photon.Realtime.RealtimeClient | |
| CurrentRoom | Photon.Realtime.RealtimeClient | |
| CurrentServerAddress | Photon.Realtime.RealtimeClient | |
| DebugReturn(LogLevel level, string message) | Photon.Realtime.RealtimeClient | inlinevirtual |
| Disconnect() | Photon.Realtime.RealtimeClient | inline |
| DisconnectedCause | Photon.Realtime.RealtimeClient | |
| DisconnectMessage | Photon.Realtime.RealtimeClient | |
| DispatchIncomingCommands() | Photon.Realtime.RealtimeClient | inline |
| EncryptionMode | Photon.Realtime.RealtimeClient | |
| EventReceived | Photon.Realtime.RealtimeClient | |
| GameServerAddress | Photon.Realtime.RealtimeClient | |
| GetRegions(AppSettings appSettings, bool ping=true) | Photon.Realtime.RealtimeClient | inline |
| Handler | Photon.Realtime.RealtimeClient | |
| InLobby | Photon.Realtime.RealtimeClient | |
| InRoom | Photon.Realtime.RealtimeClient | |
| IsConnected | Photon.Realtime.RealtimeClient | |
| IsConnectedAndReady | Photon.Realtime.RealtimeClient | |
| IsFetchingFriendList | Photon.Realtime.RealtimeClient | |
| LocalPlayer | Photon.Realtime.RealtimeClient | |
| LogLevel | Photon.Realtime.RealtimeClient | |
| LogLevelPeer | Photon.Realtime.RealtimeClient | |
| LogPrefix | Photon.Realtime.RealtimeClient | |
| LogStatsInterval | Photon.Realtime.RealtimeClient | |
| MasterServerAddress | Photon.Realtime.RealtimeClient | |
| MessageReceived | Photon.Realtime.RealtimeClient | |
| NameServerAddress | Photon.Realtime.RealtimeClient | |
| NameServerHost | Photon.Realtime.RealtimeClient | |
| NickName | Photon.Realtime.RealtimeClient | |
| OnDisconnectMessage(DisconnectMessage obj) | Photon.Realtime.RealtimeClient | inline |
| OnEvent(EventData photonEvent) | Photon.Realtime.RealtimeClient | inlinevirtual |
| OnMessage(bool isRawMessage, object message) | Photon.Realtime.RealtimeClient | inlinevirtual |
| OnOperationResponse(OperationResponse operationResponse) | Photon.Realtime.RealtimeClient | inlinevirtual |
| OnStatusChanged(StatusCode statusCode) | Photon.Realtime.RealtimeClient | inlinevirtual |
| OpAuthenticate(string appId, string appVersion, AuthenticationValues authValues, string regionCode, bool getLobbyStatistics) | Photon.Realtime.RealtimeClient | inlinevirtual |
| OpAuthenticateOnce(string appId, string appVersion, AuthenticationValues authValues, string regionCode, EncryptionMode encryptionMode, ConnectionProtocol expectedProtocol) | Photon.Realtime.RealtimeClient | inlinevirtual |
| OpChangeGroups(byte[] groupsToRemove, byte[] groupsToAdd) | Photon.Realtime.RealtimeClient | inlinevirtual |
| OpCreateMatchmakingTicket(int[] actorsToInclude) | Photon.Realtime.RealtimeClient | inline |
| OpCreateRoom(EnterRoomArgs enterRoomArgs) | Photon.Realtime.RealtimeClient | inline |
| OpFindFriends(string[] friendsToFind, FindFriendsArgs args=null) | Photon.Realtime.RealtimeClient | inline |
| OpGetGameList(TypedLobby lobby, string queryData) | Photon.Realtime.RealtimeClient | inlinevirtual |
| OpGetRegions() | Photon.Realtime.RealtimeClient | inlinevirtual |
| OpJoinLobby(TypedLobby lobby=null) | Photon.Realtime.RealtimeClient | inlinevirtual |
| OpJoinOrCreateRoom(EnterRoomArgs enterRoomArgs) | Photon.Realtime.RealtimeClient | inline |
| OpJoinRandomOrCreateRoom(JoinRandomRoomArgs joinRandomRoomArgs=null, EnterRoomArgs createRoomArgs=null) | Photon.Realtime.RealtimeClient | inline |
| OpJoinRandomRoom(JoinRandomRoomArgs joinRandomRoomArgs=null) | Photon.Realtime.RealtimeClient | inline |
| OpJoinRoom(EnterRoomArgs enterRoomArgs) | Photon.Realtime.RealtimeClient | inline |
| OpLeaveLobby() | Photon.Realtime.RealtimeClient | inline |
| OpLeaveRoom(bool becomeInactive) | Photon.Realtime.RealtimeClient | inlinevirtual |
| OpRaiseEvent(byte eventCode, object customEventContent, RaiseEventArgs raiseEventArgs, SendOptions sendOptions) | Photon.Realtime.RealtimeClient | inlinevirtual |
| OpRejoinRoom(string roomName, object ticket=null) | Photon.Realtime.RealtimeClient | inline |
| OpResponseReceived | Photon.Realtime.RealtimeClient | |
| OpSetCustomPropertiesOfActor(int actorNr, PhotonHashtable propertiesToSet, PhotonHashtable expectedProperties=null) | Photon.Realtime.RealtimeClient | inline |
| OpSetCustomPropertiesOfActor(int actorNr, PhotonHashtable actorProperties) | Photon.Realtime.RealtimeClient | inline |
| OpSetCustomPropertiesOfRoom(PhotonHashtable propertiesToSet, PhotonHashtable expectedProperties=null) | Photon.Realtime.RealtimeClient | inline |
| OpSetCustomPropertiesOfRoom(PhotonHashtable gameProperties) | Photon.Realtime.RealtimeClient | inline |
| PlayersInRoomsCount | Photon.Realtime.RealtimeClient | |
| PlayersOnMasterCount | Photon.Realtime.RealtimeClient | |
| ProtocolPorts | Photon.Realtime.RealtimeClient | |
| RealtimeClient(ConnectionProtocol protocol=ConnectionProtocol.Udp) | Photon.Realtime.RealtimeClient | inline |
| RealtimePeer | Photon.Realtime.RealtimeClient | |
| ReconnectAndRejoin(object ticket=null) | Photon.Realtime.RealtimeClient | inline |
| ReconnectToMaster() | Photon.Realtime.RealtimeClient | inline |
| RegionHandler | Photon.Realtime.RealtimeClient | |
| RemoveCallbackTarget(object target) | Photon.Realtime.RealtimeClient | inline |
| RoomsCount | Photon.Realtime.RealtimeClient | |
| SendOutgoingCommands() | Photon.Realtime.RealtimeClient | inline |
| SerializationProtocol | Photon.Realtime.RealtimeClient | |
| Server | Photon.Realtime.RealtimeClient | |
| Service() | Photon.Realtime.RealtimeClient | inline |
| SimulateConnectionLoss(bool simulateTimeout) | Photon.Realtime.RealtimeClient | inline |
| State | Photon.Realtime.RealtimeClient | |
| StateChanged | Photon.Realtime.RealtimeClient | |
| SummaryToCache | Photon.Realtime.RealtimeClient | |
| SystemConnectionSummary | Photon.Realtime.RealtimeClient | |
| UserId | Photon.Realtime.RealtimeClient | |
| Version | Photon.Realtime.RealtimeClient | static |