Quantum 3
3.1.0
Uses C# Socket class from System.Net.Sockets (as Unity usually does). More...
Public Member Functions | |
| override void | Dispose () |
| Dispose of this ping. More... | |
| override bool | Done () |
| Check if done. More... | |
| override bool | StartPing (string ip) |
| Sends a "Photon Ping" to a server. More... | |
Additional Inherited Members | |
Public Attributes inherited from Photon.Realtime.PhotonPing | |
| string | DebugString = "" |
| Caches the last exception/error message, if any. More... | |
| bool | Successful |
| True of the ping was successful. More... | |
Uses C# Socket class from System.Net.Sockets (as Unity usually does).
Incompatible with Windows 8 Store/Phone API.
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inlinevirtual |
Sends a "Photon Ping" to a server.
| ip | Address in IPv4 or IPv6 format. An address containing a '.' will be interpreted as IPv4. |
Implements Photon.Realtime.PhotonPing.
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inlinevirtual |
Check if done.
Implements Photon.Realtime.PhotonPing.
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inlinevirtual |
Dispose of this ping.
Implements Photon.Realtime.PhotonPing.