Quantum 3
3.1.0
Parameters for creating rooms. More...
Public Attributes | |
| string[] | ExpectedUsers |
| A list of users who are expected to join the room along with this client. Reserves slots for rooms with MaxPlayers value. More... | |
| TypedLobby | Lobby |
| A lobby to attach the new room to. If set, this overrides a joined lobby (if any). Only used when this client creates the room (OpCreateRoom / OpJoinOrCreateRoom); ignored on pure join. More... | |
| string | RoomName |
| The name of the room to create. If null, the server generates a unique name. If not null, it must be unique and new or will cause an error. More... | |
| RoomOptions | RoomOptions |
| The RoomOptions define the optional behaviour of rooms. More... | |
| object | Ticket |
| Ticket for matchmaking. Provided by a plugin / server and contains a list of party members who should join the same room (among other things). More... | |
Parameters for creating rooms.
| string Photon.Realtime.EnterRoomArgs.RoomName |
The name of the room to create. If null, the server generates a unique name. If not null, it must be unique and new or will cause an error.
| RoomOptions Photon.Realtime.EnterRoomArgs.RoomOptions |
The RoomOptions define the optional behaviour of rooms.
| TypedLobby Photon.Realtime.EnterRoomArgs.Lobby |
A lobby to attach the new room to. If set, this overrides a joined lobby (if any). Only used when this client creates the room (OpCreateRoom / OpJoinOrCreateRoom); ignored on pure join.
| string [] Photon.Realtime.EnterRoomArgs.ExpectedUsers |
A list of users who are expected to join the room along with this client. Reserves slots for rooms with MaxPlayers value.
| object Photon.Realtime.EnterRoomArgs.Ticket |
Ticket for matchmaking. Provided by a plugin / server and contains a list of party members who should join the same room (among other things).