Photon Unity Networking v1.101

Static Public Attributes | List of all members
Photon.Chat.ChatParameterCode Class Reference

Wraps up codes for parameters (in operations and events) used internally in Photon Chat. You don't have to use them directly usually. More...

Static Public Attributes

const byte Channels = 0
 (0) Array of chat channels. More...
 
const byte Channel = 1
 (1) Name of a single chat channel. More...
 
const byte Messages = 2
 (2) Array of chat messages. More...
 
const byte Message = 3
 (3) A single chat message. More...
 
const byte Senders = 4
 (4) Array of names of the users who sent the array of chat messages. More...
 
const byte Sender = 5
 (5) Name of a the user who sent a chat message. More...
 
const byte ChannelUserCount = 6
 (6) Not used. More...
 
const byte UserId = 225
 (225) Name of user to send a (private) message to. More...
 
const byte MsgId = 8
 (8) Id of a message. More...
 
const byte MsgIds = 9
 (9) Not used. More...
 
const byte Secret = 221
 (221) Secret token to identify an authorized user. More...
 
const byte SubscribeResults = 15
 (15) Subscribe operation result parameter. A bool[] with result per channel. More...
 
const byte Status = 10
 (10) Status More...
 
const byte Friends = 11
 (11) Friends More...
 
const byte SkipMessage = 12
 (12) SkipMessage is used in SetOnlineStatus and if true, the message is not being broadcast. More...
 
const byte HistoryLength = 14
 (14) Number of message to fetch from history. 0: no history. 1 and higher: number of messages in history. -1: all history. More...
 
const byte WebFlags = 21
 (21) WebFlags object for changing behaviour of webhooks from client. More...
 
const byte Properties = 22
 (22) Properties of channel or user. More...
 
const byte ChannelSubscribers = 23
 (23) Array of UserIds of users already subscribed to a channel. More...
 

Detailed Description

Wraps up codes for parameters (in operations and events) used internally in Photon Chat. You don't have to use them directly usually.

Member Data Documentation

◆ Channel

const byte Photon.Chat.ChatParameterCode.Channel = 1
static

(1) Name of a single chat channel.

◆ Channels

const byte Photon.Chat.ChatParameterCode.Channels = 0
static

(0) Array of chat channels.

◆ ChannelSubscribers

const byte Photon.Chat.ChatParameterCode.ChannelSubscribers = 23
static

(23) Array of UserIds of users already subscribed to a channel.

Used in Subscribe event when PublishSubscribers is enabled. Does not include local user who just subscribed. Maximum length is (ChatChannel.MaxSubscribers - 1).

◆ ChannelUserCount

const byte Photon.Chat.ChatParameterCode.ChannelUserCount = 6
static

(6) Not used.

◆ Friends

const byte Photon.Chat.ChatParameterCode.Friends = 11
static

(11) Friends

◆ HistoryLength

const byte Photon.Chat.ChatParameterCode.HistoryLength = 14
static

(14) Number of message to fetch from history. 0: no history. 1 and higher: number of messages in history. -1: all history.

◆ Message

const byte Photon.Chat.ChatParameterCode.Message = 3
static

(3) A single chat message.

◆ Messages

const byte Photon.Chat.ChatParameterCode.Messages = 2
static

(2) Array of chat messages.

◆ MsgId

const byte Photon.Chat.ChatParameterCode.MsgId = 8
static

(8) Id of a message.

◆ MsgIds

const byte Photon.Chat.ChatParameterCode.MsgIds = 9
static

(9) Not used.

◆ Properties

const byte Photon.Chat.ChatParameterCode.Properties = 22
static

(22) Properties of channel or user.

In event ChatEventCode.Subscribe it's always channel properties.

◆ Secret

const byte Photon.Chat.ChatParameterCode.Secret = 221
static

(221) Secret token to identify an authorized user.

The code is used in LoadBalancing and copied over here.

◆ Sender

const byte Photon.Chat.ChatParameterCode.Sender = 5
static

(5) Name of a the user who sent a chat message.

◆ Senders

const byte Photon.Chat.ChatParameterCode.Senders = 4
static

(4) Array of names of the users who sent the array of chat messages.

◆ SkipMessage

const byte Photon.Chat.ChatParameterCode.SkipMessage = 12
static

(12) SkipMessage is used in SetOnlineStatus and if true, the message is not being broadcast.

◆ Status

const byte Photon.Chat.ChatParameterCode.Status = 10
static

(10) Status

◆ SubscribeResults

const byte Photon.Chat.ChatParameterCode.SubscribeResults = 15
static

(15) Subscribe operation result parameter. A bool[] with result per channel.

◆ UserId

const byte Photon.Chat.ChatParameterCode.UserId = 225
static

(225) Name of user to send a (private) message to.

The code is used in LoadBalancing and copied over here.

◆ WebFlags

const byte Photon.Chat.ChatParameterCode.WebFlags = 21
static

(21) WebFlags object for changing behaviour of webhooks from client.