Photon Unity Networking 2
2.45
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- InLobby
: PhotonNetwork
, LoadBalancingClient
- InRoom
: PhotonNetwork
, LoadBalancingClient
- Instance
: PhotonAppSettings
- InstantiationData
: PhotonView
- IsBestRegion
: AppSettings
- IsCompletedByAll
: PunTurnManager
- IsConnected
: PhotonNetwork
, LoadBalancingClient
- IsConnectedAndReady
: PhotonNetwork
, LoadBalancingClient
- IsDefault
: TypedLobby
- IsDefaultNameServer
: ChatAppSettings
, AppSettings
- IsDefaultPort
: AppSettings
- IsFetchingFriendList
: LoadBalancingClient
- IsFinishedByMe
: PunTurnManager
- IsInactive
: Player
- IsMasterClient
: PhotonNetwork
, Player
- IsMasterServerAddress
: AppSettings
- IsMessageQueueRunning
: PhotonNetwork
- IsMine
: PhotonView
- IsOpen
: Room
, RoomInfo
, RoomOptions
- IsOver
: PunTurnManager
- IsPinging
: RegionHandler
- IsPrivate
: ChatChannel
- IsReading
: PhotonStream
- IsRoomView
: PhotonView
- IsUsingNameServer
: LoadBalancingClient
- IsVisible
: Room
, RoomInfo
, RoomOptions
- IsWriting
: PhotonStream
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