Photon Unity Networking 2
2.45
- s -
SelectTab() :
TabViewManager
SendAcksOnly() :
ChatClient
SendAllOutgoingCommands() :
PhotonNetwork
SendMove() :
PunTurnManager
SendNext() :
PhotonStream
,
PhotonStreamQueue
SendPrivateMessage() :
ChatClient
Serialize() :
PhotonStream
,
PhotonStreamQueue
Service() :
ChatClient
,
LoadBalancingClient
SetAuthPostData() :
AuthenticationValues
SetBit() :
SystemConnectionSummary
SetBits() :
SystemConnectionSummary
SetCustomProperties() :
Player
,
Room
SetExpectedUsers() :
Room
SetFinishedTurn() :
TurnExtensions
SetInterestGroups() :
PhotonNetwork
SetLayerSynchronized() :
PhotonAnimatorView
SetLevelPrefix() :
PhotonNetwork
SetMasterClient() :
PhotonNetwork
,
Room
SetOnlineStatus() :
ChatClient
SetParameterSynchronized() :
PhotonAnimatorView
SetPlayerCustomProperties() :
PhotonNetwork
SetPlayerNumber() :
PlayerNumberingExtensions
SetPropertiesListedInLobby() :
Room
SetRegions() :
RegionHandler
SetSendingEnabled() :
PhotonNetwork
SetSynchronizedValues() :
PhotonTransformViewClassic
,
PhotonTransformViewPositionControl
SetTeam() :
TeamExtensions
SetTurn() :
TurnExtensions
SimulateConnectionLoss() :
LoadBalancingClient
Start() :
RegionPinger
StartPing() :
PhotonPing
,
PingMono
StopThread() :
ChatClient
StorePlayer() :
Room
StripKeysWithNullValues() :
Extensions
StripToStringKeys() :
Extensions
Subscribe() :
ChatClient
SwitchTeam() :
PhotonTeamExtensions
SystemConnectionSummary() :
SystemConnectionSummary