Here is a list of all documented class members with links to the class documentation for each member:
- c -
- Cache
: ParameterCode
- CacheDiscreteTriggers()
: PhotonAnimatorView
- CacheSliceChanged
: EventCode
- CacheSliceIndex
: ParameterCode
- CachingOption
: RaiseEventOptions
- CanChat
: ChatClient
- CanChatInChannel()
: ChatClient
- CellTree()
: CellTree
- CellTreeNode()
: CellTreeNode
- Center
: CellTreeNode
- ChangeGroups
: OperationCode
- ChangeLocalID()
: LoadBalancingClient
- Channel
: ChatParameterCode
- ChannelHistory
: ChatOperationCode
- ChannelID
: ChatChannel
- Channels
: ChatParameterCode
- ChannelSubscribers
: ChatParameterCode
- ChannelUserCount
: ChatParameterCode
- ChatChannel()
: ChatChannel
- ChatClient()
: ChatClient
- ChatMessages
: ChatEventCode
- chatPeer
: ChatClient
- ChatPeer()
: ChatPeer
- ChatRegion
: ChatClient
- CheckUserOnJoin
: ParameterCode
- Childs
: CellTreeNode
- CleanupCacheOnLeave
: GamePropertyKey
, ParameterCode
, RoomOptions
- ClearExpectedUsers()
: Room
- ClearMessages()
: ChatChannel
- Client
: ConnectionHandler
, SupportLogger
- ClientAuthenticationData
: ParameterCode
- ClientAuthenticationParams
: ParameterCode
- ClientAuthenticationType
: ParameterCode
- ClientType
: LoadBalancingClient
- CloseConnection()
: PhotonNetwork
- CloudRegion
: PhotonNetwork
, LoadBalancingClient
- Cluster
: ParameterCode
, Region
- Code
: ParameterCode
- Compare()
: ByteComparer
- Connect()
: ChatClient
- ConnectAndSetStatus()
: ChatClient
- ConnectionCallbackTargets
: LoadBalancingClient
- ConnectMethod
: PhotonNetwork
- ConnectToBestCloudServer()
: PhotonNetwork
- ConnectToMaster()
: PhotonNetwork
- ConnectToMasterServer()
: LoadBalancingClient
- ConnectToNameServer()
: LoadBalancingClient
- ConnectToRegion()
: PhotonNetwork
- ConnectToRegionMaster()
: LoadBalancingClient
- ConnectUsingSettings()
: PhotonNetwork
, LoadBalancingClient
- Contains()
: Extensions
- CopyTo()
: AuthenticationValues
- Count
: PhotonStream
- CountdownTimerHasExpired()
: CountdownTimer
- CountOfPlayers
: PhotonNetwork
- CountOfPlayersInRooms
: PhotonNetwork
- CountOfPlayersOnMaster
: PhotonNetwork
- CountOfRooms
: PhotonNetwork
- CountSendAcksOnly
: ConnectionHandler
- CrcCheckEnabled
: PhotonNetwork
- CreatedOnGs
: FindFriendsOptions
- CreateGame
: OperationCode
- CreateRoom()
: PhotonNetwork
- CurrentAttempt
: RegionPinger
- CurrentCluster
: PhotonNetwork
, LoadBalancingClient
- CurrentLobby
: PhotonNetwork
, LoadBalancingClient
- CurrentRoom
: PhotonNetwork
, LoadBalancingClient
- CurrentServerAddress
: LoadBalancingClient
- CustomAuthenticationFailed
: ErrorCode
- CustomEventContent
: ParameterCode
- CustomInitData
: ParameterCode
- CustomProperties
: Player
, RoomInfo
- CustomRoomProperties
: RoomOptions
- CustomRoomPropertiesForLobby
: RoomOptions