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const byte | ExchangeKeysForEncryption = 250 |
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| const byte | Join = 255 |
| | (255) Code for OpJoin, to get into a room. More...
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| const byte | AuthenticateOnce = 231 |
| | (231) Authenticates this peer and connects to a virtual application More...
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| const byte | Authenticate = 230 |
| | (230) Authenticates this peer and connects to a virtual application More...
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| const byte | JoinLobby = 229 |
| | (229) Joins lobby (on master) More...
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| const byte | LeaveLobby = 228 |
| | (228) Leaves lobby (on master) More...
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| const byte | CreateGame = 227 |
| | (227) Creates a game (or fails if name exists) More...
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| const byte | JoinGame = 226 |
| | (226) Join game (by name) More...
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| const byte | JoinRandomGame = 225 |
| | (225) Joins random game (on master) More...
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| const byte | Leave = (byte)254 |
| | (254) Code for OpLeave, to get out of a room. More...
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| const byte | RaiseEvent = (byte)253 |
| | (253) Raise event (in a room, for other actors/players) More...
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| const byte | SetProperties = (byte)252 |
| | (252) Set Properties (of room or actor/player) More...
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| const byte | GetProperties = (byte)251 |
| | (251) Get Properties More...
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| const byte | ChangeGroups = (byte)248 |
| | (248) Operation code to change interest groups in Rooms (Lite application and extending ones). More...
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| const byte | FindFriends = 222 |
| | (222) Request the rooms and online status for a list of friends (by name, which should be unique). More...
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| const byte | GetLobbyStats = 221 |
| | (221) Request statistics about a specific list of lobbies (their user and game count). More...
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| const byte | GetRegions = 220 |
| | (220) Get list of regional servers from a NameServer. More...
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| const byte | WebRpc = 219 |
| | (219) WebRpc Operation. More...
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| const byte | ServerSettings = 218 |
| | (218) Operation to set some server settings. Used with different parameters on various servers. More...
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| const byte | GetGameList = 217 |
| | (217) Get the game list matching a supplied sql filter (SqlListLobby only) More...
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Class for constants. Contains operation codes.
These constants are used internally.