Info for a lobby on the server. Used when LoadBalancingClient.EnableLobbyStatistics is true. More...
Inherits TypedLobby.
Public Member Functions | |
override string | ToString () |
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TypedLobby (string name, LobbyType type) | |
Sets Name and Type of the new instance. Make sure name is not empty or null, as that always points to the "default lobby" (TypedLobby.Default). More... | |
override string | ToString () |
Public Attributes | |
int | PlayerCount |
Count of players that currently joined this lobby. More... | |
int | RoomCount |
Count of rooms currently associated with this lobby. More... | |
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string | Name |
Name of the lobby. Default: null, pointing to the "default lobby". More... | |
LobbyType | Type |
Type (and behaviour) of the lobby. More... | |
Additional Inherited Members | |
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static readonly TypedLobby | Default = new TypedLobby() |
A reference to the default lobby which is the unique lobby that uses null as name and is of type LobbyType.Default. More... | |
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bool | IsDefault [get] |
Returns whether or not this instance points to the "default lobby" (TypedLobby.Default). More... | |
Info for a lobby on the server. Used when LoadBalancingClient.EnableLobbyStatistics is true.
int PlayerCount |
Count of players that currently joined this lobby.
int RoomCount |
Count of rooms currently associated with this lobby.