Photon Unity Networking 2
2.52
Info for a lobby on the server. Used when LoadBalancingClient.EnableLobbyStatistics is true. More...
Inherits TypedLobby.
Public Member Functions | |
| override string | ToString () |
Public Member Functions inherited from TypedLobby | |
| TypedLobby (string name, LobbyType type) | |
| Sets Name and Type of the new instance. Make sure name is not empty or null, as that always points to the "default lobby" (TypedLobby.Default). More... | |
| override string | ToString () |
Public Attributes | |
| int | PlayerCount |
| Count of players that currently joined this lobby. More... | |
| int | RoomCount |
| Count of rooms currently associated with this lobby. More... | |
Public Attributes inherited from TypedLobby | |
| string | Name |
| Name of the lobby. Default: null, pointing to the "default lobby". More... | |
| LobbyType | Type |
| Type (and behaviour) of the lobby. More... | |
Additional Inherited Members | |
Static Public Attributes inherited from TypedLobby | |
| static readonly TypedLobby | Default = new TypedLobby() |
| A reference to the default lobby which is the unique lobby that uses null as name and is of type LobbyType.Default. More... | |
Properties inherited from TypedLobby | |
| bool | IsDefault [get] |
| Returns whether or not this instance points to the "default lobby" (TypedLobby.Default). More... | |
Info for a lobby on the server. Used when LoadBalancingClient.EnableLobbyStatistics is true.
| int PlayerCount |
Count of players that currently joined this lobby.
| int RoomCount |
Count of rooms currently associated with this lobby.