Photon Unity Networking 2
2.52
Very basic component to move a GameObject by WASD and Space. More...
Inherits MonoBehaviourPun.
Public Member Functions | |
| void | Start () |
| void | FixedUpdate () |
Public Attributes | |
| float | Speed = 10f |
| float | JumpForce = 200f |
| float | JumpTimeout = 0.5f |
Additional Inherited Members | |
Properties inherited from MonoBehaviourPun | |
| PhotonView | photonView [get] |
| A cached reference to a PhotonView on this GameObject. More... | |
Very basic component to move a GameObject by WASD and Space.
Requires a PhotonView. Disables itself on GameObjects that are not owned on Start.
Speed affects movement-speed. JumpForce defines how high the object "jumps". JumpTimeout defines after how many seconds you can jump again.