Photon Fusion 2.0.5

SimulationMessage Member List

This is the complete list of members for SimulationMessage, including all inherited members.

Allocate(Simulation sim, int capacityInBytes)SimulationMessagestatic
CanAllocateUserPayload(int capacityInBytes)SimulationMessagestatic
CapacitySimulationMessage
Clone(Simulation sim, SimulationMessage *message)SimulationMessagestatic
Dump(StringBuilder builder) (defined in SimulationMessage)SimulationMessage
FLAG_DUMMYSimulationMessagestatic
FLAG_INTERNALSimulationMessagestatic
FLAG_NOT_TICK_ALIGNEDSimulationMessagestatic
FLAG_REMOTESimulationMessagestatic
FLAG_STATICSimulationMessagestatic
FLAG_TARGET_PLAYERSimulationMessagestatic
FLAG_TARGET_SERVERSimulationMessagestatic
FLAG_UNRELIABLESimulationMessagestatic
FLAG_USER_FLAGS_STARTSimulationMessagestatic
FLAG_USER_MESSAGESimulationMessagestatic
FlagsSimulationMessage
FLAGS_RESERVEDSimulationMessagestatic
FLAGS_RESERVED_BITSSimulationMessagestatic
GetData(SimulationMessage *message)SimulationMessagestatic
GetFlag(int flag)SimulationMessage
GetRawData(SimulationMessage *message)SimulationMessagestatic
IsTargeted()SimulationMessage
IsUnreliableSimulationMessage
MAX_PAYLOAD_SIZESimulationMessagestatic
OffsetSimulationMessage
ReferenceCountAdd()SimulationMessage
ReferenceCountSub()SimulationMessage
ReferencesSimulationMessage
SetDummy()SimulationMessage
SetNotTickAligned()SimulationMessage
SetStatic()SimulationMessage
SetTarget(PlayerRef target)SimulationMessage
SetUnreliable()SimulationMessage
SIZESimulationMessagestatic
SourceSimulationMessage
TargetSimulationMessage
TickSimulationMessage
ToString()SimulationMessage
ToString(bool useBrackets)SimulationMessage