Photon Fusion 1.1.13

Public Member Functions | Public Attributes | Static Public Attributes | Properties | List of all members
NetworkId Struct Reference

The unique identifier for a network entity. More...

Inherits INetworkStruct, IEquatable< NetworkId >, IComparable, and IComparable< NetworkId >.

Public Member Functions

string ToNamePrefixString ()
 String conversion specifically for use in prefixing names of GameObjects. More...
 

Public Attributes

uint Raw
 

Static Public Attributes

const int PREDICTED_BIT = 1 << 31
 Offset for the bitflag that indicates of this tick is predicted or final. More...
 

Properties

bool IsValid [get]
 

Detailed Description

The unique identifier for a network entity.

Member Function Documentation

◆ ToNamePrefixString()

string ToNamePrefixString ( )

String conversion specifically for use in prefixing names of GameObjects.

Returns

Member Data Documentation

◆ PREDICTED_BIT

const int PREDICTED_BIT = 1 << 31
static

Offset for the bitflag that indicates of this tick is predicted or final.

◆ Raw

uint Raw

Property Documentation

◆ IsValid

bool IsValid
get