Stores the global state of a simulation. More...
Public Attributes | |
fixed int | _size [WORDS] |
int | MaxPlayers |
Current player count. | |
fixed ulong | PlayersActive [4] |
SceneRef | Scene |
Current Scene Ref. | |
SimulationModes | ServerMode |
Current Simulation Mode. | |
Static Public Attributes | |
const int | SIZE = WORDS * Allocator.REPLICATE_WORD_SIZE |
Total size of the Global State. | |
const int | WORDS = 32 |
Total size of the Global State in 4 byte words. | |
Stores the global state of a simulation.