Welcome to the Photon Fusion API online documentation.
Class | Description |
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Fusion.NetworkRunner | Represents a Server or Client Simulation |
Fusion.NetworkObject | This stores the object's network identity and manages the object's state and input authority |
Fusion.NetworkProjectConfig | The core Fusion config file that is shared with all peers at startup |
Fusion.NetworkBehaviour | Base class for Fusion network components, which are associated with a Fusion.NetworkObject |
Transform Synchronization | Description |
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Fusion.NetworkTransform | Replicates a Unity Transform's position and rotation state |
Fusion.NetworkRigidbody | Replicates a Unity Rigidbody state |
Fusion.NetworkRigidbody2D | Replicates a Unity Rigidbody2D state |
Fusion.NetworkCharacterController | Provides custom API and state replication for collider-based Character Controller Movement |