AddBehaviour< T >() | Behaviour | |
AfterAllTicks(bool resimulation, int tickCount) | NetworkPosition | virtual |
AfterHostMigration() | NetworkPosition | |
Awake() | NetworkPosition | protectedvirtual |
BaseWordCount | NetworkPosition | protected |
BeforeAllTicks(bool resimulation, int tickCount) | NetworkPosition | virtual |
BeforeCopyPreviousState() | NetworkPosition | virtual |
BeforeUpdate() | NetworkPosition | virtual |
CanReceiveCallback (defined in SimulationBehaviour) | SimulationBehaviour | |
CopyBackingFieldsToState(bool firstTime) | NetworkPosition | virtual |
CopyFromBufferToEngine() | NetworkPosition | protectedvirtual |
CopyFromEngineToBuffer() | NetworkPosition | protectedvirtual |
CopyStateFrom(NetworkBehaviour source) | NetworkBehaviour | |
CopyStateToBackingFields() (defined in NetworkBehaviour) | NetworkBehaviour | virtual |
Despawned(NetworkRunner runner, bool hasState) | NetworkBehaviour | virtual |
DestroyBehaviour(Behaviour behaviour) | Behaviour | static |
DynamicWordCount | NetworkBehaviour | |
FixedUpdateNetwork() | NetworkBehaviour | virtual |
GetBehaviour< T >() | Behaviour | |
GetEnginePosition() | NetworkPosition | protectedvirtual |
GetInput< T >() | NetworkBehaviour | |
GetInput< T >(out T input) | NetworkBehaviour | |
GetInterpolationData(out InterpolationData data, bool? predicted=null) | NetworkBehaviour | |
GetInterpolationData(out InterpolationData data, out bool predicted) | NetworkBehaviour | |
GetInterpolator(string propertyName) | NetworkBehaviour | |
GetInterpolator< T >(string propertyName) | NetworkBehaviour | |
GetLocalAuthorityMask() | NetworkBehaviour | |
HasInputAuthority | SimulationBehaviour | |
HasStateAuthority | SimulationBehaviour | |
Id | NetworkBehaviour | |
InterestGroupsCallback(Type type, NetworkBehaviour behaviour) (defined in NetworkBehaviour) | NetworkBehaviour | |
InterpolationDataSource | NetworkBehaviour | |
InterpolationDataSources enum name | NetworkBehaviour | |
InvokeOnChangedForInitialNonZeroValues | NetworkBehaviour | |
InvokeRpc (defined in NetworkBehaviour) | NetworkBehaviour | |
IsInterpolationDataPredicted() | NetworkBehaviour | virtual |
IsProxy | SimulationBehaviour | |
MakeInitializer< K, V >(Dictionary< K, V > dictionary) | NetworkBehaviour | static |
MakeInitializer< T >(T[] array) | NetworkBehaviour | static |
MakePtr< T >() (defined in NetworkBehaviour) | NetworkBehaviour | static |
MakePtr< T >(T defaultValue) (defined in NetworkBehaviour) | NetworkBehaviour | static |
MakeRef< T >() (defined in NetworkBehaviour) | NetworkBehaviour | static |
MakeRef< T >(T defaultValue) (defined in NetworkBehaviour) | NetworkBehaviour | static |
NetworkDeserialize(NetworkRunner runner, byte *data, ref NetworkBehaviour result) (defined in NetworkBehaviour) | NetworkBehaviour | static |
NetworkSerialize(NetworkRunner runner, NetworkBehaviour obj, byte *data) (defined in NetworkBehaviour) | NetworkBehaviour | static |
NetworkUnwrap(NetworkRunner runner, NetworkBehaviourId wrapper) (defined in NetworkBehaviour) | NetworkBehaviour | static |
NetworkWrap(NetworkRunner runner, NetworkBehaviour obj) (defined in NetworkBehaviour) | NetworkBehaviour | static |
Object | SimulationBehaviour | |
ObjectIndex | NetworkBehaviour | |
offset | NetworkBehaviour | |
OnChangeAdd< T >(int wordOffset, int wordCount, ChangedDelegate< T > callback, OnChangedTargets targets=OnChangedTargets.All) | NetworkBehaviour | |
OnChangeAdd< T >(string propertyName, ChangedDelegate< T > callback, OnChangedTargets targetses=OnChangedTargets.All) | NetworkBehaviour | |
OnChangeClearAll() | NetworkBehaviour | |
OnChangeRemove(NetworkBehaviourCallbackReference reference) | NetworkBehaviour | |
OnEnable() | NetworkPosition | protectedvirtual |
operator NetworkBehaviourId(NetworkBehaviour behaviour) | NetworkBehaviour | static |
parentNP (defined in NetworkPosition) | NetworkPosition | protected |
PositionWordOffset | NetworkPosition | |
Ptr | NetworkBehaviour | |
ReadPosition() | NetworkPosition | |
ReadPosition(int *ptr) | NetworkPosition | |
ReadPosition(int *ptr, ReadAccuracy readAccuracy) | NetworkPosition | static |
RemotePrefabCreated() | NetworkPosition | virtual |
Render() | SimulationBehaviour | virtual |
Runner | SimulationBehaviour | |
SetEnginePosition(Vector3 pos) | NetworkPosition | protectedvirtual |
Spawned() | NetworkPosition | virtual |
Transform | NetworkPosition | |
TryGetBehaviour< T >(out T behaviour) | Behaviour | |
WORD_COUNT_NPOS | NetworkPosition | protectedstatic |
WritePosition(Vector3 position) | NetworkPosition | |
WritePosition(Vector3 position, int *ptr) | NetworkPosition | |
WritePosition(Vector3 position, int *ptr, WriteAccuracy writeAccuracy) | NetworkPosition | static |