Photon Fusion 1.1.11

NetworkCharacterController Member List

This is the complete list of members for NetworkCharacterController, including all inherited members.

_interpolationTargetNetworkTransformAnchorprotected
AddBehaviour< T >()Behaviour
AfterAllTicks(bool resimulation, int tickCount)NetworkTransformAnchorvirtual
AfterTick()NetworkTransformObsolete
ANCHOR_WORD_COUNTNetworkTransformAnchorprotectedstatic
ApplyQueuedTeleport()NetworkCharacterControllerprotectedvirtual
ApplyTransform(ref UpdateTransformParameters param) (defined in NetworkTransformObsolete)NetworkTransformObsoleteprotectedvirtual
Awake() (defined in NetworkCharacterController)NetworkCharacterControllerprotectedvirtual
BASE_WORD_COUNTNetworkTransformObsoleteprotectedstatic
BeforeAllTicks(bool resimulation, int tickCount)NetworkTransformAnchorvirtual
BeforeCopyPreviousState() (defined in NetworkTransformAnchor)NetworkTransformAnchorvirtual
BumpBehavior enum nameNetworkCharacterController
CanReceiveCallback (defined in SimulationBehaviour)SimulationBehaviour
ComputeRawMovement(Vector3 direction, ICallbacks callback=null, LayerMask? layerMask=null)NetworkCharacterController
ConfigNetworkCharacterController
Copy2BufferAnchorState(int offset=PARENT_OFFSET) (defined in NetworkTransformAnchor)NetworkTransformAnchorprotected
Copy2BufferTRSState(int offset) (defined in NetworkTransformObsolete)NetworkTransformObsoleteprotectedvirtual
Copy2EngineAnchorState()NetworkTransformAnchorprotected
Copy2EngineTRSState(int offset) (defined in NetworkTransformObsolete)NetworkTransformObsoleteprotectedvirtual
CopyBackingFieldsToState(bool firstTime) (defined in NetworkTransformObsolete)NetworkTransformObsoletevirtual
CopyStateFrom(NetworkBehaviour source)NetworkBehaviour
CopyStateToBackingFields() (defined in NetworkBehaviour)NetworkBehaviourvirtual
Despawned(NetworkRunner runner, bool hasState)NetworkBehaviourvirtual
DestroyBehaviour(Behaviour behaviour)Behaviourstatic
DetachInterpTargetNetworkTransformAnchorprotected
DynamicWordCountNetworkBehaviour
FixedUpdateNetwork()NetworkBehaviourvirtual
GetBehaviour< T >()Behaviour
GetEnginePositionRotation2Buffer(out Vector3 pos, out Quaternion rot) (defined in NetworkTransformObsolete)NetworkTransformObsoleteprotectedvirtual
GetInput< T >()NetworkBehaviour
GetInput< T >(out T input)NetworkBehaviour
GetInterpolationData(out InterpolationData data, bool? predicted=null)NetworkBehaviour
GetInterpolationData(out InterpolationData data, out bool predicted)NetworkBehaviour
GetInterpolator(string propertyName)NetworkBehaviour
GetInterpolator< T >(string propertyName)NetworkBehaviour
GetLocalAuthorityMask()NetworkBehaviour
GroundedNetworkCharacterController
HasInputAuthoritySimulationBehaviour
HasStateAuthoritySimulationBehaviour
IdNetworkBehaviour
includeParentNetworkTransformObsoleteprotected
InterestGroupsCallback(Type type, NetworkBehaviour behaviour) (defined in NetworkBehaviour)NetworkBehaviour
InterpolatedErrorCorrectionSettings (defined in NetworkTransformObsolete)NetworkTransformObsolete
InterpolateErrorCorrection (defined in NetworkTransformObsolete)NetworkTransformObsolete
InterpolateTransform(ref InterpolationData data, bool isState) (defined in NetworkTransformObsolete)NetworkTransformObsoleteprotected
InterpolationDataSourceNetworkBehaviour
InterpolationDataSources enum nameNetworkBehaviour
InterpolationTargetNetworkTransformAnchor
InvokeOnChangedForInitialNonZeroValuesNetworkBehaviour
InvokeRpc (defined in NetworkBehaviour)NetworkBehaviour
IsInterpolationDataPredicted()NetworkBehaviourvirtual
IsProxySimulationBehaviour
Jump(bool ignoreGrounded=false, float? impulse=null)NetworkCharacterController
JumpedNetworkCharacterController
LastInterpolatedAtTimeNetworkTransformObsoleteprotected
MakeInitializer< K, V >(Dictionary< K, V > dictionary)NetworkBehaviourstatic
MakeInitializer< T >(T[] array)NetworkBehaviourstatic
MakePtr< T >() (defined in NetworkBehaviour)NetworkBehaviourstatic
MakePtr< T >(T defaultValue) (defined in NetworkBehaviour)NetworkBehaviourstatic
MakeRef< T >() (defined in NetworkBehaviour)NetworkBehaviourstatic
MakeRef< T >(T defaultValue) (defined in NetworkBehaviour)NetworkBehaviourstatic
MaxSpeedNetworkCharacterController
Move(Vector3 direction, ICallbacks callback=null, LayerMask? layerMask=null)NetworkCharacterController
MovementType enum nameNetworkCharacterController
NetworkDeserialize(NetworkRunner runner, byte *data, ref NetworkBehaviour result) (defined in NetworkBehaviour)NetworkBehaviourstatic
NetworkSerialize(NetworkRunner runner, NetworkBehaviour obj, byte *data) (defined in NetworkBehaviour)NetworkBehaviourstatic
NetworkUnwrap(NetworkRunner runner, NetworkBehaviourId wrapper) (defined in NetworkBehaviour)NetworkBehaviourstatic
NetworkWrap(NetworkRunner runner, NetworkBehaviour obj) (defined in NetworkBehaviour)NetworkBehaviourstatic
ObjectSimulationBehaviour
ObjectIndexNetworkBehaviour
offsetNetworkBehaviour
OnChangeAdd< T >(int wordOffset, int wordCount, ChangedDelegate< T > callback, OnChangedTargets targets=OnChangedTargets.All)NetworkBehaviour
OnChangeAdd< T >(string propertyName, ChangedDelegate< T > callback, OnChangedTargets targetses=OnChangedTargets.All)NetworkBehaviour
OnChangeClearAll()NetworkBehaviour
OnChangeRemove(NetworkBehaviourCallbackReference reference)NetworkBehaviour
OnEnable() (defined in NetworkTransformAnchor)NetworkTransformAnchorprotectedvirtual
operator NetworkBehaviourId(NetworkBehaviour behaviour)NetworkBehaviourstatic
PARENT_OFFSETNetworkTransformAnchorprotectedstatic
POSITION_OFFSETNetworkTransformObsoletestatic
PositionWordOffsetNetworkCharacterController
PreTeleport()NetworkTransformObsolete
PtrNetworkBehaviour
ReadRotationToQuaternion(int *offset, ReadAccuracy readAccuracy) (defined in NetworkTransformObsolete)NetworkTransformObsoleteprotectedvirtual
RemotePrefabCreated() (defined in NetworkTransformAnchor)NetworkTransformAnchorvirtual
Render()NetworkTransformObsoletevirtual
Reset() (defined in NetworkCharacterController)NetworkCharacterControllerprotectedvirtual
ROTATION_OFFSETNetworkTransformObsoletestatic
RunnerSimulationBehaviour
SCALE_OFFSETNetworkTransformObsoletestatic
SpaceNetworkTransformObsoleteprotected
Spawned()NetworkCharacterControllervirtual
SyncParentNetworkTransformAnchorprotected
SyncScaleNetworkTransformObsoleteprotected
TELE_PAR_OFFSETNetworkTransformAnchorprotectedstatic
TELE_POS_OFFSETNetworkTransformObsoleteprotectedstatic
TELE_ROT_OFFSETNetworkTransformObsoleteprotectedstatic
TELE_SCL_OFFSETNetworkTransformObsoleteprotectedstatic
Teleport(Vector3? position, Rotation? rotation=null, Vector3? localScale=null, bool reset=false, Vector3? velocity=null, Vector3? angularVelocity=null)NetworkTransformObsolete
Teleport(NetworkTransformAnchor newParent, Vector3? position, Rotation? rotation=null, Vector3? localScale=null, bool reset=false, Vector3? velocity=null, Vector3? angularVelocity=null) (defined in NetworkTransformObsolete)NetworkTransformObsolete
TELEPORT_OFFSETNetworkTransformObsoleteprotectedstatic
TeleportCounterNetworkTransformObsoleteprotected
Transform (defined in NetworkTransformAnchor)NetworkTransformAnchorprotected
TryGetBehaviour< T >(out T behaviour)Behaviour
VelocityNetworkCharacterController