_interpolationTarget | NetworkTransformAnchor | protected |
AddBehaviour< T >() | Behaviour | |
AfterAllTicks(bool resimulation, int tickCount) | NetworkTransformAnchor | virtual |
AfterTick() | NetworkTransformObsolete | |
ANCHOR_WORD_COUNT | NetworkTransformAnchor | protectedstatic |
ApplyQueuedTeleport() | NetworkCharacterController | protectedvirtual |
ApplyTransform(ref UpdateTransformParameters param) (defined in NetworkTransformObsolete) | NetworkTransformObsolete | protectedvirtual |
Awake() (defined in NetworkCharacterController) | NetworkCharacterController | protectedvirtual |
BASE_WORD_COUNT | NetworkTransformObsolete | protectedstatic |
BeforeAllTicks(bool resimulation, int tickCount) | NetworkTransformAnchor | virtual |
BeforeCopyPreviousState() (defined in NetworkTransformAnchor) | NetworkTransformAnchor | virtual |
BumpBehavior enum name | NetworkCharacterController | |
CanReceiveCallback (defined in SimulationBehaviour) | SimulationBehaviour | |
ComputeRawMovement(Vector3 direction, ICallbacks callback=null, LayerMask? layerMask=null) | NetworkCharacterController | |
Config | NetworkCharacterController | |
Copy2BufferAnchorState(int offset=PARENT_OFFSET) (defined in NetworkTransformAnchor) | NetworkTransformAnchor | protected |
Copy2BufferTRSState(int offset) (defined in NetworkTransformObsolete) | NetworkTransformObsolete | protectedvirtual |
Copy2EngineAnchorState() | NetworkTransformAnchor | protected |
Copy2EngineTRSState(int offset) (defined in NetworkTransformObsolete) | NetworkTransformObsolete | protectedvirtual |
CopyBackingFieldsToState(bool firstTime) (defined in NetworkTransformObsolete) | NetworkTransformObsolete | virtual |
CopyStateFrom(NetworkBehaviour source) | NetworkBehaviour | |
CopyStateToBackingFields() (defined in NetworkBehaviour) | NetworkBehaviour | virtual |
Despawned(NetworkRunner runner, bool hasState) | NetworkBehaviour | virtual |
DestroyBehaviour(Behaviour behaviour) | Behaviour | static |
DetachInterpTarget | NetworkTransformAnchor | protected |
DynamicWordCount | NetworkBehaviour | |
FixedUpdateNetwork() | NetworkBehaviour | virtual |
GetBehaviour< T >() | Behaviour | |
GetEnginePositionRotation2Buffer(out Vector3 pos, out Quaternion rot) (defined in NetworkTransformObsolete) | NetworkTransformObsolete | protectedvirtual |
GetInput< T >() | NetworkBehaviour | |
GetInput< T >(out T input) | NetworkBehaviour | |
GetInterpolationData(out InterpolationData data, bool? predicted=null) | NetworkBehaviour | |
GetInterpolationData(out InterpolationData data, out bool predicted) | NetworkBehaviour | |
GetInterpolator(string propertyName) | NetworkBehaviour | |
GetInterpolator< T >(string propertyName) | NetworkBehaviour | |
GetLocalAuthorityMask() | NetworkBehaviour | |
Grounded | NetworkCharacterController | |
HasInputAuthority | SimulationBehaviour | |
HasStateAuthority | SimulationBehaviour | |
Id | NetworkBehaviour | |
includeParent | NetworkTransformObsolete | protected |
InterestGroupsCallback(Type type, NetworkBehaviour behaviour) (defined in NetworkBehaviour) | NetworkBehaviour | |
InterpolatedErrorCorrectionSettings (defined in NetworkTransformObsolete) | NetworkTransformObsolete | |
InterpolateErrorCorrection (defined in NetworkTransformObsolete) | NetworkTransformObsolete | |
InterpolateTransform(ref InterpolationData data, bool isState) (defined in NetworkTransformObsolete) | NetworkTransformObsolete | protected |
InterpolationDataSource | NetworkBehaviour | |
InterpolationDataSources enum name | NetworkBehaviour | |
InterpolationTarget | NetworkTransformAnchor | |
InvokeOnChangedForInitialNonZeroValues | NetworkBehaviour | |
InvokeRpc (defined in NetworkBehaviour) | NetworkBehaviour | |
IsInterpolationDataPredicted() | NetworkBehaviour | virtual |
IsProxy | SimulationBehaviour | |
Jump(bool ignoreGrounded=false, float? impulse=null) | NetworkCharacterController | |
Jumped | NetworkCharacterController | |
LastInterpolatedAtTime | NetworkTransformObsolete | protected |
MakeInitializer< K, V >(Dictionary< K, V > dictionary) | NetworkBehaviour | static |
MakeInitializer< T >(T[] array) | NetworkBehaviour | static |
MakePtr< T >() (defined in NetworkBehaviour) | NetworkBehaviour | static |
MakePtr< T >(T defaultValue) (defined in NetworkBehaviour) | NetworkBehaviour | static |
MakeRef< T >() (defined in NetworkBehaviour) | NetworkBehaviour | static |
MakeRef< T >(T defaultValue) (defined in NetworkBehaviour) | NetworkBehaviour | static |
MaxSpeed | NetworkCharacterController | |
Move(Vector3 direction, ICallbacks callback=null, LayerMask? layerMask=null) | NetworkCharacterController | |
MovementType enum name | NetworkCharacterController | |
NetworkDeserialize(NetworkRunner runner, byte *data, ref NetworkBehaviour result) (defined in NetworkBehaviour) | NetworkBehaviour | static |
NetworkSerialize(NetworkRunner runner, NetworkBehaviour obj, byte *data) (defined in NetworkBehaviour) | NetworkBehaviour | static |
NetworkUnwrap(NetworkRunner runner, NetworkBehaviourId wrapper) (defined in NetworkBehaviour) | NetworkBehaviour | static |
NetworkWrap(NetworkRunner runner, NetworkBehaviour obj) (defined in NetworkBehaviour) | NetworkBehaviour | static |
Object | SimulationBehaviour | |
ObjectIndex | NetworkBehaviour | |
offset | NetworkBehaviour | |
OnChangeAdd< T >(int wordOffset, int wordCount, ChangedDelegate< T > callback, OnChangedTargets targets=OnChangedTargets.All) | NetworkBehaviour | |
OnChangeAdd< T >(string propertyName, ChangedDelegate< T > callback, OnChangedTargets targetses=OnChangedTargets.All) | NetworkBehaviour | |
OnChangeClearAll() | NetworkBehaviour | |
OnChangeRemove(NetworkBehaviourCallbackReference reference) | NetworkBehaviour | |
OnEnable() (defined in NetworkTransformAnchor) | NetworkTransformAnchor | protectedvirtual |
operator NetworkBehaviourId(NetworkBehaviour behaviour) | NetworkBehaviour | static |
PARENT_OFFSET | NetworkTransformAnchor | protectedstatic |
POSITION_OFFSET | NetworkTransformObsolete | static |
PositionWordOffset | NetworkCharacterController | |
PreTeleport() | NetworkTransformObsolete | |
Ptr | NetworkBehaviour | |
ReadRotationToQuaternion(int *offset, ReadAccuracy readAccuracy) (defined in NetworkTransformObsolete) | NetworkTransformObsolete | protectedvirtual |
RemotePrefabCreated() (defined in NetworkTransformAnchor) | NetworkTransformAnchor | virtual |
Render() | NetworkTransformObsolete | virtual |
Reset() (defined in NetworkCharacterController) | NetworkCharacterController | protectedvirtual |
ROTATION_OFFSET | NetworkTransformObsolete | static |
Runner | SimulationBehaviour | |
SCALE_OFFSET | NetworkTransformObsolete | static |
Space | NetworkTransformObsolete | protected |
Spawned() | NetworkCharacterController | virtual |
SyncParent | NetworkTransformAnchor | protected |
SyncScale | NetworkTransformObsolete | protected |
TELE_PAR_OFFSET | NetworkTransformAnchor | protectedstatic |
TELE_POS_OFFSET | NetworkTransformObsolete | protectedstatic |
TELE_ROT_OFFSET | NetworkTransformObsolete | protectedstatic |
TELE_SCL_OFFSET | NetworkTransformObsolete | protectedstatic |
Teleport(Vector3? position, Rotation? rotation=null, Vector3? localScale=null, bool reset=false, Vector3? velocity=null, Vector3? angularVelocity=null) | NetworkTransformObsolete | |
Teleport(NetworkTransformAnchor newParent, Vector3? position, Rotation? rotation=null, Vector3? localScale=null, bool reset=false, Vector3? velocity=null, Vector3? angularVelocity=null) (defined in NetworkTransformObsolete) | NetworkTransformObsolete | |
TELEPORT_OFFSET | NetworkTransformObsolete | protectedstatic |
TeleportCounter | NetworkTransformObsolete | protected |
Transform (defined in NetworkTransformAnchor) | NetworkTransformAnchor | protected |
TryGetBehaviour< T >(out T behaviour) | Behaviour | |
Velocity | NetworkCharacterController | |