Options for OpFindFriends can be combined to filter which rooms of friends are returned. More...
Public Attributes | |
bool | CreatedOnGs = false |
Include a friend's room only if it is created and confirmed by the game server. More... | |
bool | Visible = false |
Include a friend's room only if it is visible (using Room.IsVisible). More... | |
bool | Open = false |
Include a friend's room only if it is open (using Room.IsOpen). More... | |
Options for OpFindFriends can be combined to filter which rooms of friends are returned.
bool Photon.Realtime.FindFriendsOptions.CreatedOnGs = false |
Include a friend's room only if it is created and confirmed by the game server.
bool Photon.Realtime.FindFriendsOptions.Open = false |
Include a friend's room only if it is open (using Room.IsOpen).
bool Photon.Realtime.FindFriendsOptions.Visible = false |
Include a friend's room only if it is visible (using Room.IsVisible).