Photon C++ Client API
5.0.7.3
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This is the documentation and reference for the Exit Games Photon C++ Client API. This Doc ships with the the C++ client library SDKs.
Photon is a multiplayer development framework to build real-time multiplayer games and applications for various platforms. It consists of a Server SDK and Client SDKs for the platforms listed above.
Photon provides a low-latency communication-layer for realtime games, based on UDP). This protocol allows reliable and unreliable transfer of data in "commands". On top of this, an operation- and event-framework is established to ease development of your own multiplayer applications.
Developer Forum
Visit: http://forum.photonengine.com
Mail Support
Don't hesitate to mail us: devel oper @phot onen gine. com
The Photon C++ Client consists out of these libraries:
Common-cpp - data types and utilities
Photon-cpp - Photons core networking API
LoadBalancing-cpp - a high level API on top of Photon-cpp, which adds multi-server handling and a lot more
Chat-cpp - a high level Chat API
PhotonVoice-cpp - a Voice Chat solution on top of LoadBalancing-cpp
with the following main namespaces:
Common
Photon
Lite
LoadBalancing
Chat
Voice