Photon C++ Client API
5.0.7.3
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Variables | |
static const nByte | CUSTOM |
Use a custom authentication service. | |
static const nByte | STEAM |
Authenticates users by their Steam Account. Pass L"ticket=[ticket]" to setParameters(). | |
static const nByte | |
Authenticates users by their Facebook Account. Pass L"token=[token]" to setParameters(). | |
static const nByte | OCULUS |
Authenticates users by their Oculus Account. Pass L"userid=[userid]&nonce=[nonce]" to setParameters(). | |
static const nByte | PLAYSTATION_4 |
Authenticates users by their PSN Account. Pass L"token=[token]&env=[env]&userName=[userName]" to setParameters(). | |
static const nByte | XBOX |
Authenticates users by their XBox Network Account. Pass the XSTS token to setData(). | |
static const nByte | VIVEPORT |
Authenticates users by their HTC Viveport Account and user token. Pass L"userToken=[userToken]" to setParameters(). | |
static const nByte | NINTENDO_SWITCH |
Authenticates users by their Nintendo Account. Pass L"token=[token]&appversion=[appversion]" to setParameters(). The appversion is optional. | |
static const nByte | PLAYSTATION_5 |
Authenticates users by their PSN Account. Pass L"token=[token]&env=[env]&userName=[userName]" to setParameters(). | |
static const nByte | EPIC |
Authenticates users by their Epic Online Services (EOS) Account. Pass L"token=[token]&ownershipToken=[ownershipToken]" to setParameters(). The ownershipToken is optional. | |
static const nByte | FACEBOOK_GAMING |
Authenticates users by their Facebook Account. Pass L"token=[token]" to setParameters(). | |
static const nByte | NONE |
Disables custom authentication. | |
Options for optional "Custom Authentication" services used with Photon. Used when the client sends an authentication request to the server.