Photon C++ Client API
5.0.7.3
|
Functions | |
bool | getIsUDP (nByte connectionProtocol) |
bool | getIsTCP (nByte connectionProtocol) |
bool | getIsWebSocket (nByte connectionProtocol) |
bool | getIsSecure (nByte connectionProtocol) |
Variables | |
static const nByte | UDP |
Use UDP to connect to Photon, which allows you to send operations reliable or unreliable on demand. | |
static const nByte | TCP |
Use TCP to connect to Photon. | |
static const nByte | WS |
Use websockets to connect to Photon. | |
static const nByte | WSS |
Use secure websockets to connect to Photon. | |
static const nByte | DEFAULT |
These are the options that can be used as underlying transport protocol.
bool getIsUDP | ( | nByte | connectionProtocol | ) |
connectionProtocol | one of the constants in ConnectionProtocol |
bool getIsTCP | ( | nByte | connectionProtocol | ) |
connectionProtocol | one of the constants in ConnectionProtocol |
bool getIsWebSocket | ( | nByte | connectionProtocol | ) |
connectionProtocol | one of the constants in ConnectionProtocol |
bool getIsSecure | ( | nByte | connectionProtocol | ) |
connectionProtocol | one of the constants in ConnectionProtocol |