Photon C++ Client API
5.0.7.3
|
Functions | |
| bool | getIsUDP (nByte connectionProtocol) |
| bool | getIsTCP (nByte connectionProtocol) |
| bool | getIsWebSocket (nByte connectionProtocol) |
| bool | getIsSecure (nByte connectionProtocol) |
Variables | |
| static const nByte | UDP |
| Use UDP to connect to Photon, which allows you to send operations reliable or unreliable on demand. | |
| static const nByte | TCP |
| Use TCP to connect to Photon. | |
| static const nByte | WS |
| Use websockets to connect to Photon. | |
| static const nByte | WSS |
| Use secure websockets to connect to Photon. | |
| static const nByte | DEFAULT |
These are the options that can be used as underlying transport protocol.
| bool getIsUDP | ( | nByte | connectionProtocol | ) |
| connectionProtocol | one of the constants in ConnectionProtocol |
| bool getIsTCP | ( | nByte | connectionProtocol | ) |
| connectionProtocol | one of the constants in ConnectionProtocol |
| bool getIsWebSocket | ( | nByte | connectionProtocol | ) |
| connectionProtocol | one of the constants in ConnectionProtocol |
| bool getIsSecure | ( | nByte | connectionProtocol | ) |
| connectionProtocol | one of the constants in ConnectionProtocol |