Photon Bolt Engine API
1.3
This is the complete list of members for Photon.Bolt.IState, including all inherited members.
| AddAnimator(UE.Animator animator) | Photon.Bolt.IState | |
| AddCallback(string path, PropertyCallback callback) | Photon.Bolt.IState | |
| AddCallback(string path, PropertyCallbackSimple callback) | Photon.Bolt.IState | |
| AllAnimators | Photon.Bolt.IState | |
| Animator | Photon.Bolt.IState | |
| ForceTransform(NetworkTransform transform, UnityEngine.Vector3 position) | Photon.Bolt.IState | |
| ForceTransform(NetworkTransform transform, UnityEngine.Vector3 position, UnityEngine.Quaternion rotation) | Photon.Bolt.IState | |
| GetDynamic(string property) | Photon.Bolt.IState | |
| RemoveAllCallbacks() | Photon.Bolt.IState | |
| RemoveCallback(string path, PropertyCallback callback) | Photon.Bolt.IState | |
| RemoveCallback(string path, PropertyCallbackSimple callback) | Photon.Bolt.IState | |
| SetAnimator(UE.Animator animator) | Photon.Bolt.IState | |
| SetDynamic(string property, object value) | Photon.Bolt.IState | |
| SetTeleport(NetworkTransform transform) | Photon.Bolt.IState | |
| SetTransforms(NetworkTransform transform, UnityEngine.Transform simulate) | Photon.Bolt.IState | |
| SetTransforms(NetworkTransform transform, UnityEngine.Transform simulate, UnityEngine.Transform render) | Photon.Bolt.IState | |
| TryGetDynamic(string property, out object value) | Photon.Bolt.IState | |
| TrySetDynamic(string property, object value) | Photon.Bolt.IState |