Photon Unity Networking
v1.101
Classes | |
| class | PingMonoEditor |
| Uses C# Socket class from System.Net.Sockets (as Unity usually does). More... | |
| class | PhotonPingManager |
Typedefs | |
| using | Debug = UnityEngine.Debug |
| using | SupportClassPun = ExitGames.Client.Photon.SupportClass |
| using Debug = UnityEngine.Debug |
| using SupportClassPun = ExitGames.Client.Photon.SupportClass |