Uses C# Socket class from System.Net.Sockets (as Unity usually does). More...
Inherits PhotonPing.
Public Member Functions | |
override bool | StartPing (string ip) |
Sends a "Photon Ping" to a server. More... | |
override bool | Done () |
Check if done. More... | |
override void | Dispose () |
Dispose of this ping. More... | |
Additional Inherited Members | |
Public Attributes inherited from PhotonPing | |
string | DebugString = "" |
Caches the last exception/error message, if any. More... | |
bool | Successful |
True of the ping was successful. More... | |
Uses C# Socket class from System.Net.Sockets (as Unity usually does).
Incompatible with Windows 8 Store/Phone API.
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virtual |
Dispose of this ping.
Reimplemented from PhotonPing.
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virtual |
Check if done.
Reimplemented from PhotonPing.
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virtual |
Sends a "Photon Ping" to a server.
ip | Address in IPv4 or IPv6 format. An address containing a '.' will be interpreted as IPv4. |
Reimplemented from PhotonPing.