|
int | PackageHeaderSize [get, set] |
| Gets the byte-size of per-package headers. More...
|
|
int | ReliableCommandCount [get, set] |
| Counts commands created/received by this client, ignoring repeats (out command count can be higher due to repeats). More...
|
|
int | UnreliableCommandCount [get, set] |
|
int | FragmentCommandCount [get, set] |
|
int | ControlCommandCount [get, set] |
|
int | TotalPacketCount [get, set] |
|
int | TotalCommandsInPackets [get, set] |
|
int | ReliableCommandBytes [get, set] |
|
int | UnreliableCommandBytes [get, set] |
|
int | FragmentCommandBytes [get, set] |
|
int | ControlCommandBytes [get, set] |
|
int | TotalCommandCount [get] |
|
int | TotalCommandBytes [get] |
|
int | TotalPacketBytes [get] |
| Gets count of bytes as traffic, excluding UDP/TCP headers (42 bytes / x bytes). More...
|
|
int | TimestampOfLastAck [get, set] |
| Timestamp of the last incoming ACK that has been read (every PhotonPeer.TimePingInterval milliseconds this client sends a PING which must be ACKd). More...
|
|
int | TimestampOfLastReliableCommand [get, set] |
| Timestamp of last incoming reliable command (every second we expect a PING). More...
|
|
◆ ToString()
override string ExitGames.Client.Photon.TrafficStats.ToString |
( |
| ) |
|
|
inline |
◆ ControlCommandBytes
int ExitGames.Client.Photon.TrafficStats.ControlCommandBytes |
|
getset |
◆ ControlCommandCount
int ExitGames.Client.Photon.TrafficStats.ControlCommandCount |
|
getset |
◆ FragmentCommandBytes
int ExitGames.Client.Photon.TrafficStats.FragmentCommandBytes |
|
getset |
◆ FragmentCommandCount
int ExitGames.Client.Photon.TrafficStats.FragmentCommandCount |
|
getset |
◆ PackageHeaderSize
int ExitGames.Client.Photon.TrafficStats.PackageHeaderSize |
|
getset |
Gets the byte-size of per-package headers.
◆ ReliableCommandBytes
int ExitGames.Client.Photon.TrafficStats.ReliableCommandBytes |
|
getset |
◆ ReliableCommandCount
int ExitGames.Client.Photon.TrafficStats.ReliableCommandCount |
|
getset |
Counts commands created/received by this client, ignoring repeats (out command count can be higher due to repeats).
◆ TimestampOfLastAck
int ExitGames.Client.Photon.TrafficStats.TimestampOfLastAck |
|
getset |
Timestamp of the last incoming ACK that has been read (every PhotonPeer.TimePingInterval milliseconds this client sends a PING which must be ACKd).
◆ TimestampOfLastReliableCommand
int ExitGames.Client.Photon.TrafficStats.TimestampOfLastReliableCommand |
|
getset |
Timestamp of last incoming reliable command (every second we expect a PING).
◆ TotalCommandBytes
int ExitGames.Client.Photon.TrafficStats.TotalCommandBytes |
|
get |
◆ TotalCommandCount
int ExitGames.Client.Photon.TrafficStats.TotalCommandCount |
|
get |
◆ TotalCommandsInPackets
int ExitGames.Client.Photon.TrafficStats.TotalCommandsInPackets |
|
getset |
◆ TotalPacketBytes
int ExitGames.Client.Photon.TrafficStats.TotalPacketBytes |
|
get |
Gets count of bytes as traffic, excluding UDP/TCP headers (42 bytes / x bytes).
◆ TotalPacketCount
int ExitGames.Client.Photon.TrafficStats.TotalPacketCount |
|
getset |
◆ UnreliableCommandBytes
int ExitGames.Client.Photon.TrafficStats.UnreliableCommandBytes |
|
getset |
◆ UnreliableCommandCount
int ExitGames.Client.Photon.TrafficStats.UnreliableCommandCount |
|
getset |
The documentation for this class was generated from the following file:
- D:/ExitGames/src/photon-sdk-dotnet-release-clean/PhotonDotNet/TrafficStats.cs