Photon Server API
- i -
InactiveCountId :
Photon.LoadBalancing.MasterServer.Lobby.GameState
InactiveUsersId :
Photon.LoadBalancing.MasterServer.Lobby.GameState
IncomingReliableCommandDroppedPerSecondCounter :
Photon.CounterPublisher.SocketServerCounterSchema.Enet
IncomingUnreliableCommandDroppedPerSecondCounter :
Photon.CounterPublisher.SocketServerCounterSchema.Enet
InitialDelay :
ExitGames.Diagnostics.Monitoring.CounterSampleSenderBase
Instance :
ExitGames.Concurrency.Fibers.EmptyCounter
,
ExitGames.Logging.Log4Net.Log4NetLoggerFactory
,
ExitGames.Messaging.Channels.GenericSerializer< T >
,
Photon.Hive.Caching.HiveGameCache
,
Photon.Hive.Diagnostics.NullHiveGameAppCounters
,
Photon.Hive.Tests.TestGameCache
,
Photon.LoadBalancing.Master.OperationHandler.OperationHandlerAuthenticating
,
Photon.LoadBalancing.Master.OperationHandler.OperationHandlerDefault
,
Photon.LoadBalancing.Master.OperationHandler.OperationHandlerInitial
,
Photon.MmoDemo.Server.WorldCache
InstanceName :
ExitGames.Diagnostics.Internal.PerformanceCounterId
interestItems :
Photon.MmoDemo.Server.MmoActor
InternalError :
Photon.Common.Authentication.ErrorMessages
intField :
Photon.LoadBalancing.UnitTests.PluginTestsImpl.CustomPluginType
InvalidAppId :
Photon.Common.Authentication.ErrorMessages
InvalidAppIdFormat :
Photon.Common.Authentication.ErrorMessages
InvalidOperationCode :
Photon.Hive.Operations.HiveErrorMessages
InvalidReceiverGroup :
Photon.Hive.Operations.HiveErrorMessages
InvalidTypeForAuthData :
Photon.Common.Authentication.ErrorMessages
IoThreadsActiveCounter :
Photon.CounterPublisher.SocketServerCounterSchema.Threading
IoThreadsCounter :
Photon.CounterPublisher.SocketServerCounter
IoThreadsEventsPerSecondCounter :
Photon.CounterPublisher.SocketServerCounterSchema.Threading
IoThreadsProcessingCounter :
Photon.CounterPublisher.SocketServerCounterSchema.Threading
isAnonymousAccessAllowed :
Photon.Common.Authentication.CustomAuthHandler
IsMasterServer :
Photon.Common.LoadBalancer.LoadShedding.Diagnostics.Counter
IsOpenId :
Photon.LoadBalancing.MasterServer.Lobby.GameState
isValid :
Photon.SocketServer.Rpc.DataContract
IsVisibleId :
Photon.LoadBalancing.MasterServer.Lobby.GameState