Photon Server API Documentation
v5.0RC1
- b -
- BandwidthCounterReader()
: Photon.Common.LoadBalancer.LoadShedding.Diagnostics.BandwidthCounterReader
- BeforeAfterExecutor()
: ExitGames.Threading.BeforeAfterExecutor
- BeforeCloseGame()
: Photon.Hive.Plugin.ErrorPlugin
, Photon.Hive.Plugin.IGamePlugin
, Photon.Hive.Plugin.PluginBase
, Photon.Hive.Plugin.PluginWrapper
- BeforeCloseGameCallInfo()
: Photon.Hive.Plugin.BeforeCloseGameCallInfo
- BeforeJoin()
: Photon.Hive.Plugin.ErrorPlugin
, Photon.Hive.Plugin.IGamePlugin
, Photon.Hive.Plugin.PluginBase
, Photon.Hive.Plugin.PluginWrapper
- BeforeJoinGameCallInfo()
: Photon.Hive.Plugin.BeforeJoinGameCallInfo
- BeforeRemoveFromCache()
: Photon.Hive.HiveHostGame
, Photon.Hive.Room
- BeforeSetProperties()
: Photon.Hive.Plugin.ErrorPlugin
, Photon.Hive.Plugin.IGamePlugin
, Photon.Hive.Plugin.PluginBase
, Photon.Hive.Plugin.PluginWrapper
- BeforeSetPropertiesCallInfo()
: Photon.Hive.Plugin.BeforeSetPropertiesCallInfo
- BigEndianBinaryReader()
: ExitGames.IO.BigEndianBinaryReader
- BigEndianBinaryWriter()
: ExitGames.IO.BigEndianBinaryWriter
- BlockingQueue()
: ExitGames.Threading.BlockingQueue< T >
- BlockMessages()
: Photon.SocketServer.Rpc.Protocols.MessagesLimits
- BlockOperation()
: Photon.SocketServer.Rpc.Protocols.InboundController
, Photon.SocketServer.Rpc.Protocols.OperationLimits
- BoundedQueue()
: ExitGames.Concurrency.Core.BoundedQueue
- BroadcastErrorInfoEvent()
: Photon.Hive.Plugin.IPluginHost
- BroadcastEvent()
: Photon.Hive.Plugin.IPluginHost
, Photon.Hive.Plugin.PluginBase
- BroadCastEvent< TPeer >()
: Photon.SocketServer.ApplicationBase
- BroadcastMessage< TPeer >()
: Photon.SocketServer.ApplicationBase
- BusyWaitQueue()
: ExitGames.Concurrency.Core.BusyWaitQueue