Photon Server API Documentation
v5.0RC1
This is the complete list of members for Photon.Hive.HiveGame, including all inherited members.
| ActiveActors | Photon.Hive.HiveGame | protected |
| ActorEventCache | Photon.Hive.HiveGame | |
| ActorsManager | Photon.Hive.HiveGame | |
| AddExpectedUsers(JoinGameRequest joinRequest) | Photon.Hive.HiveGame | inlineprotectedvirtual |
| BeforeRemoveFromCache() | Photon.Hive.Room | inlinevirtual |
| CacheDiscarded | Photon.Hive.HiveGame | |
| CheckTotalPropertiesSize(SetPropertiesRequest setPropertiesRequest) | Photon.Hive.HiveGame | inlineprotected |
| CheckUserOnJoin | Photon.Hive.HiveGame | |
| CleanupActor(Actor actor) | Photon.Hive.HiveGame | inlineprotectedvirtual |
| CreateGame(HivePeer peer, JoinGameRequest request, SendParameters sendParameters) | Photon.Hive.HiveGame | inlineprotected |
| DeactivateActor(Actor actor) | Photon.Hive.HiveGame | inlineprotectedvirtual |
| DeleteCacheOnLeave | Photon.Hive.HiveGame | |
| Dispose() | Photon.Hive.Room | inline |
| Dispose(bool dispose) | Photon.Hive.Room | inlineprotectedvirtual |
| EmptyRoomLiveTime | Photon.Hive.Room | |
| EmptyStringArray | Photon.Hive.HiveGame | protectedstatic |
| EnqueueMessage(IMessage message) | Photon.Hive.Room | inline |
| EnqueueOperation(HivePeer peer, Operation operationRequest, SendParameters sendParameters) | Photon.Hive.Room | inline |
| EventCache | Photon.Hive.HiveGame | |
| ExecuteOperation(HivePeer peer, Operation operation, SendParameters sendParameters) | Photon.Hive.HiveGame | inlineprotectedvirtual |
| ExecutionFiber | Photon.Hive.Room | |
| GameAppCounters | Photon.Hive.HiveGame | |
| gameAppCounters | Photon.Hive.HiveGame | protected |
| gameStateFactory | Photon.Hive.Room | protected |
| GetActorByPeer(HivePeer peer) | Photon.Hive.HiveGame | inlineprotected |
| GetLobbyGameProperties(Hashtable source) | Photon.Hive.HiveGame | inlineprotected |
| GetUserJoinResponse(JoinGameRequest joinRequest, Actor actor, ProcessJoinParams prms) | Photon.Hive.HiveGame | inlineprotectedvirtual |
| GroupManager | Photon.Hive.HiveGame | protected |
| HandleChangeGroupsOperation(HivePeer peer, ChangeGroups changeGroupsRequest, SendParameters sendParameters) | Photon.Hive.HiveGame | inlineprotectedvirtual |
| HandleCreateGameOperation(HivePeer peer, SendParameters sendParameters, JoinGameRequest createGameRequest) | Photon.Hive.HiveGame | protectedpure virtual |
| HandleDebugGameOperation(HivePeer peer, DebugGameRequest request, SendParameters sendParameters) | Photon.Hive.HiveGame | inlineprotectedvirtual |
| HandleGetPropertiesOperation(HivePeer peer, GetPropertiesRequest getPropertiesRequest, SendParameters sendParameters) | Photon.Hive.HiveGame | inlineprotectedvirtual |
| HandleJoinGameOperation(HivePeer peer, SendParameters sendParameters, JoinGameRequest joinGameRequest) | Photon.Hive.HiveGame | protectedpure virtual |
| HandleLeaveOperation(HivePeer peer, SendParameters sendParameters, LeaveRequest leaveOperation) | Photon.Hive.HiveGame | protectedpure virtual |
| HandleRaiseEventOperation(HivePeer peer, RaiseEventRequest raiseEventRequest, SendParameters sendParameters) | Photon.Hive.HiveGame | protectedpure virtual |
| HandleRemovePeerMessage(HivePeer peer, int reason, string details) | Photon.Hive.HiveGame | protectedpure virtual |
| HandleSetPropertiesOperation(HivePeer peer, SetPropertiesRequest request, SendParameters sendParameters) | Photon.Hive.HiveGame | protectedpure virtual |
| HiveGame(string gameName, RoomCacheBase roomCache, IGameStateFactory gameStateFactory=null, int maxEmptyRoomTTL=0, ExtendedPoolFiber executionFiber=null) | Photon.Hive.HiveGame | inline |
| InactiveActors | Photon.Hive.HiveGame | protected |
| IsDisposed | Photon.Hive.Room | |
| IsFinished | Photon.Hive.HiveGame | protected |
| IsOpen | Photon.Hive.HiveGame | |
| IsPersistent | Photon.Hive.HiveGame | |
| IsVisible | Photon.Hive.HiveGame | |
| JoinApplyGameStateChanges(HivePeer peer, JoinGameRequest joinRequest, SendParameters sendParameters, out Actor actor) | Photon.Hive.HiveGame | inlineprotected |
| JoinFailureHandler(byte leaveReason, HivePeer peer, JoinGameRequest request) | Photon.Hive.HiveGame | inlineprotectedvirtual |
| JoinSendResponseAndEvents(HivePeer peer, JoinGameRequest joinRequest, SendParameters sendParameters, Actor actor, ProcessJoinParams prms) | Photon.Hive.HiveGame | inlineprotected |
| LeaveOperationHandler(HivePeer peer, SendParameters sendParameters, LeaveRequest request) | Photon.Hive.HiveGame | inlineprotected |
| LimitMaxPropertiesSizePerGame | Photon.Hive.HiveGame | |
| LobbyId | Photon.Hive.HiveGame | |
| LobbyProperties | Photon.Hive.HiveGame | |
| LobbyType | Photon.Hive.HiveGame | |
| LogOperation(HivePeer peer, OperationRequest operationRequest) | Photon.Hive.HiveGame | inlineprotected |
| LogQueue | Photon.Hive.HiveGame | protected |
| MasterClientId | Photon.Hive.HiveGame | |
| MaxEmptyRoomTTL | Photon.Hive.Room | |
| MaxPlayers | Photon.Hive.HiveGame | |
| Name | Photon.Hive.Room | |
| OnActorDeactivated(Actor actor) | Photon.Hive.HiveGame | inline |
| OnActorRemoved(Actor actor) | Photon.Hive.HiveGame | inline |
| OnClose() | Photon.Hive.HiveGame | inlineprotectedvirtual |
| OnGameFull(HivePeer peer, JoinGameRequest joinGameRequest, SendParameters sendParameters) | Photon.Hive.HiveGame | inlineprotectedvirtual |
| OnGamePropertiesChanged(SetPropertiesRequest request) | Photon.Hive.HiveGame | inlineprotectedvirtual |
| PlayerTTL | Photon.Hive.HiveGame | |
| ProcessMessage(IMessage message) | Photon.Hive.HiveGame | inlineprotectedvirtual |
| Properties | Photon.Hive.Room | |
| PublishErrorInfoEvent(string errorMsg, IEnumerable< Actor > actorList, SendParameters sendParameters) | Photon.Hive.Room | inlineprotected |
| PublishEvent(HiveEventBase e, Actor actor, SendParameters sendParameters) | Photon.Hive.Room | inlineprotected |
| PublishEvent(HiveEventBase e, IEnumerable< Actor > actorList, SendParameters sendParameters) | Photon.Hive.Room | inlineprotected |
| PublishEvent(EventData e, IEnumerable< Actor > actorList, SendParameters sendParameters) | Photon.Hive.Room | inlineprotected |
| PublishResultsAndSetGameProperties(bool propertiesUpdateResult, string errorMessage, SetPropertiesRequest request, HivePeer peer, SendParameters sendParameters) | Photon.Hive.HiveGame | inlineprotected |
| RaiseEventOperationHandler(HivePeer peer, RaiseEventRequest raiseEventRequest, SendParameters sendParameters, Actor actor) | Photon.Hive.HiveGame | inlineprotected |
| Release() | Photon.Hive.Room | inline |
| removalStartTimestamp | Photon.Hive.Room | protected |
| RemoveInactiveActor(Actor actor) | Photon.Hive.HiveGame | inlinevirtual |
| RemovePeerFromGame(HivePeer peer, bool isComingBack) | Photon.Hive.HiveGame | inlineprotectedvirtual |
| RemoveRoomPath | Photon.Hive.Room | protected |
| RemoveRoomPathString | Photon.Hive.Room | protected |
| RemoveState enum name | Photon.Hive.Room | protected |
| RemoveTimer | Photon.Hive.Room | protected |
| Room(string name, RoomCacheBase roomCache=null, IGameStateFactory gameStateFactory=null, int maxEmptyRoomTTL=0, ExtendedPoolFiber executionFiber=null) | Photon.Hive.Room | inline |
| Room(string name, ExtendedPoolFiber executionFiber, RoomCacheBase roomCache, IGameStateFactory gameStateFactory=null, int maxEmptyRoomTTL=0) | Photon.Hive.Room | inlineprotected |
| roomCache | Photon.Hive.Room | protected |
| RoomCreationTS | Photon.Hive.Room | |
| RoomState | Photon.Hive.HiveGame | protected |
| roomState | Photon.Hive.Room | protected |
| ScheduleMessage(IMessage message, int timeMs) | Photon.Hive.Room | inline |
| ScheduleRoomRemoval(int roomLiveTime) | Photon.Hive.Room | inlineprotected |
| SendErrorResponse(HivePeer peer, byte opCode, ErrorCode errorCode, string msg, SendParameters sendParameters, Dictionary< byte, object > errorData=null) | Photon.Hive.HiveGame | inlineprotectedvirtual |
| SendErrorResponseAndDisconnect(HivePeer peer, byte opCode, ErrorCode errorCode, string msg, SendParameters sendParameters, Dictionary< byte, object > errorData=null) | Photon.Hive.HiveGame | inlineprotected |
| SetNewPropertyValues(SetPropertiesRequest request, out string errorMessage) | Photon.Hive.HiveGame | inlineprotectedvirtual |
| SetProperties(int actorNr, Hashtable properties, Hashtable expected, bool broadcast) | Photon.Hive.HiveGame | inlineprotected |
| SuppressPlayerInfo | Photon.Hive.HiveGame | |
| SuppressRoomEvents | Photon.Hive.HiveGame | |
| ToString() | Photon.Hive.HiveGame | inline |
| TryAddPeerToGame(HivePeer peer, int actorNr, out Actor actor, out bool isNewActor, out ErrorCode errorcode, out string reason, JoinGameRequest joinRequest) | Photon.Hive.HiveGame | inlineprotectedvirtual |
| TryRemoveRoomFromCache() | Photon.Hive.Room | inlineprotected |
| UpdateCacheSlice(CacheOperation op, int actorNr, int? sliceIndex, out string message) | Photon.Hive.HiveGame | inlineprotected |
| UpdateEventCache(int actorNr, byte eventCode, object data, byte cacheOp, out string msg) | Photon.Hive.HiveGame | inlineprotected |
| UtcCreated | Photon.Hive.Room | |
| ValidateAndFillSetPropertiesRequest(HivePeer peer, SetPropertiesRequest request, out string errorMsg) | Photon.Hive.HiveGame | inlineprotected |