CeilToInt(FPVector3 v) | Photon.Deterministic.IntVector3 | inlinestatic |
Clamp(IntVector3 value, IntVector3 min, IntVector3 max) | Photon.Deterministic.IntVector3 | inlinestatic |
Distance(IntVector3 a, IntVector3 b) | Photon.Deterministic.IntVector3 | inlinestatic |
Down | Photon.Deterministic.IntVector3 | static |
Equals(IntVector3 other) | Photon.Deterministic.IntVector3 | inline |
Equals(object obj) | Photon.Deterministic.IntVector3 | inline |
FloorToInt(FPVector3 v) | Photon.Deterministic.IntVector3 | inlinestatic |
GetHashCode() | Photon.Deterministic.IntVector3 | inline |
IntVector3(int x, int y, int z) | Photon.Deterministic.IntVector3 | inline |
Left | Photon.Deterministic.IntVector3 | static |
Magnitude | Photon.Deterministic.IntVector3 | |
Max(IntVector3 a, IntVector3 b) | Photon.Deterministic.IntVector3 | inlinestatic |
MaxValue | Photon.Deterministic.IntVector3 | static |
Min(IntVector3 a, IntVector3 b) | Photon.Deterministic.IntVector3 | inlinestatic |
MinValue | Photon.Deterministic.IntVector3 | static |
One | Photon.Deterministic.IntVector3 | static |
operator FPVector3(IntVector3 v) | Photon.Deterministic.IntVector3 | inlinestatic |
operator IntVector3(FPVector3 v) | Photon.Deterministic.IntVector3 | inlineexplicitstatic |
operator!=(IntVector3 a, IntVector3 b) | Photon.Deterministic.IntVector3 | inlinestatic |
operator*(IntVector3 v, Int32 s) | Photon.Deterministic.IntVector3 | inlinestatic |
operator*(Int32 s, IntVector3 v) | Photon.Deterministic.IntVector3 | inlinestatic |
operator+(IntVector3 a, IntVector3 b) | Photon.Deterministic.IntVector3 | inlinestatic |
operator-(IntVector3 v) | Photon.Deterministic.IntVector3 | inlinestatic |
operator-(IntVector3 a, IntVector3 b) | Photon.Deterministic.IntVector3 | inlinestatic |
operator/(IntVector3 v, Int32 s) | Photon.Deterministic.IntVector3 | inlinestatic |
operator==(IntVector3 a, IntVector3 b) | Photon.Deterministic.IntVector3 | inlinestatic |
Right | Photon.Deterministic.IntVector3 | static |
RoundToInt(FPVector3 v) | Photon.Deterministic.IntVector3 | inlinestatic |
Serialize(IntVector3 *ptr, IDeterministicFrameSerializer serializer) | Photon.Deterministic.IntVector3 | inlinestatic |
SIZE | Photon.Deterministic.IntVector3 | static |
SqrMagnitude | Photon.Deterministic.IntVector3 | |
ToString() | Photon.Deterministic.IntVector3 | inline |
Up | Photon.Deterministic.IntVector3 | static |
X | Photon.Deterministic.IntVector3 | |
Y | Photon.Deterministic.IntVector3 | |
Z | Photon.Deterministic.IntVector3 | |
Zero | Photon.Deterministic.IntVector3 | static |