Determinant | Photon.Deterministic.FPMatrix4x4 | |
Determinant3x3 | Photon.Deterministic.FPMatrix4x4 | |
FromColumns(FP m00, FP m10, FP m20, FP m30, FP m01, FP m11, FP m21, FP m31, FP m02, FP m12, FP m22, FP m32, FP m03, FP m13, FP m23, FP m33) | Photon.Deterministic.FPMatrix4x4 | inlinestatic |
FromRows(FP m00, FP m01, FP m02, FP m03, FP m10, FP m11, FP m12, FP m13, FP m20, FP m21, FP m22, FP m23, FP m30, FP m31, FP m32, FP m33) | Photon.Deterministic.FPMatrix4x4 | inlinestatic |
GetHashCode() | Photon.Deterministic.FPMatrix4x4 | inline |
Identity | Photon.Deterministic.FPMatrix4x4 | static |
InverseLookAt(FPVector3 from, FPVector3 to, FPVector3 up) | Photon.Deterministic.FPMatrix4x4 | inlinestatic |
InverseTRS(FPVector3 pos, FPQuaternion q, FPVector3 s) | Photon.Deterministic.FPMatrix4x4 | inlinestatic |
Inverted | Photon.Deterministic.FPMatrix4x4 | |
IsIdentity | Photon.Deterministic.FPMatrix4x4 | |
LookAt(FPVector3 from, FPVector3 to, FPVector3 up) | Photon.Deterministic.FPMatrix4x4 | inlinestatic |
LossyScale | Photon.Deterministic.FPMatrix4x4 | |
M00 | Photon.Deterministic.FPMatrix4x4 | |
M01 | Photon.Deterministic.FPMatrix4x4 | |
M02 | Photon.Deterministic.FPMatrix4x4 | |
M03 | Photon.Deterministic.FPMatrix4x4 | |
M10 | Photon.Deterministic.FPMatrix4x4 | |
M11 | Photon.Deterministic.FPMatrix4x4 | |
M12 | Photon.Deterministic.FPMatrix4x4 | |
M13 | Photon.Deterministic.FPMatrix4x4 | |
M20 | Photon.Deterministic.FPMatrix4x4 | |
M21 | Photon.Deterministic.FPMatrix4x4 | |
M22 | Photon.Deterministic.FPMatrix4x4 | |
M23 | Photon.Deterministic.FPMatrix4x4 | |
M30 | Photon.Deterministic.FPMatrix4x4 | |
M31 | Photon.Deterministic.FPMatrix4x4 | |
M32 | Photon.Deterministic.FPMatrix4x4 | |
M33 | Photon.Deterministic.FPMatrix4x4 | |
MultiplyPoint(FPVector3 point) | Photon.Deterministic.FPMatrix4x4 | inline |
MultiplyPoint3x4(FPVector3 point) | Photon.Deterministic.FPMatrix4x4 | inline |
MultiplyVector(FPVector3 vector) | Photon.Deterministic.FPMatrix4x4 | inline |
operator*(FPMatrix4x4 a, FPMatrix4x4 b) | Photon.Deterministic.FPMatrix4x4 | inlinestatic |
Rotate(FPQuaternion q) | Photon.Deterministic.FPMatrix4x4 | inlinestatic |
Rotation | Photon.Deterministic.FPMatrix4x4 | |
Scale(FPVector3 scale) | Photon.Deterministic.FPMatrix4x4 | static |
Serialize(void *ptr, IDeterministicFrameSerializer serializer) | Photon.Deterministic.FPMatrix4x4 | inlinestatic |
SIZE | Photon.Deterministic.FPMatrix4x4 | static |
this[int index] | Photon.Deterministic.FPMatrix4x4 | |
this[int row, int column] | Photon.Deterministic.FPMatrix4x4 | |
ToString() | Photon.Deterministic.FPMatrix4x4 | inline |
Translate(FPVector3 translation) | Photon.Deterministic.FPMatrix4x4 | static |
Transposed | Photon.Deterministic.FPMatrix4x4 | |
TRS(FPVector3 pos, FPQuaternion q, FPVector3 s) | Photon.Deterministic.FPMatrix4x4 | inlinestatic |
Zero | Photon.Deterministic.FPMatrix4x4 | static |