This is the complete list of members for Quantum.TriangleMesh, including all inherited members.
Bounds | Quantum.TriangleMesh | |
CellBroadRadius | Quantum.TriangleMesh | |
CellCapacity | Quantum.TriangleMesh | |
CellCount | Quantum.TriangleMesh | |
CellExtent | Quantum.TriangleMesh | |
CellSize | Quantum.TriangleMesh | |
CellVisitor(int x, int y, int z, int *triangles, int count) | Quantum.TriangleMesh | |
FreeCellCount | Quantum.TriangleMesh | |
FreeCellHead | Quantum.TriangleMesh | |
FreeTriangleCount | Quantum.TriangleMesh | |
FreeTriangleHead | Quantum.TriangleMesh | |
GetNodeCenter(int x, int y, int z) | Quantum.TriangleMesh | inline |
GetTriangle(int triIndex) | Quantum.TriangleMesh | inline |
ImmutableTriangleCount | Quantum.TriangleMesh | |
Remove(TriangleReference triangle) | Quantum.TriangleMesh | inline |
Remove(FrameBase frame, TriangleReference triangle) | Quantum.TriangleMesh | inline |
RemoveMany(TriangleReference triangle) | Quantum.TriangleMesh | inline |
RemoveMany(FrameBase frame, TriangleReference meshTriReference) | Quantum.TriangleMesh | inline |
RemoveMeshCollider(FrameBase frame, TriangleReference meshTriReference) | Quantum.TriangleMesh | inline |
RemoveTriangle(FrameBase frame, TriangleReference triangle) | Quantum.TriangleMesh | inline |
ToCell(FPVector3 pos, out int x, out int y, out int z) | Quantum.TriangleMesh | inline |
TriangleCapacity | Quantum.TriangleMesh | |
TriangleCount | Quantum.TriangleMesh | |
TryGetTriangles(int x, int y, int z, out int *triangles, out int count) | Quantum.TriangleMesh | inline |
VisitCells(CellVisitor visitor) | Quantum.TriangleMesh | inline |