This is the complete list of members for Quantum.RingBufferInputProvider, including all inherited members.
AddRpc(int player, byte[] data, bool command) | Quantum.RingBufferInputProvider | inline |
CanSimulate(int frame) | Quantum.RingBufferInputProvider | inline |
Clear(int startFrame) | Quantum.RingBufferInputProvider | inline |
GetInput(int frame, int player) | Quantum.RingBufferInputProvider | inline |
GetRpc(int frame, int player) | Quantum.RingBufferInputProvider | inline |
InjectInput(DeterministicTickInput input, bool localReplay) | Quantum.RingBufferInputProvider | inline |
OnInputConfirmed(QuantumGame game, DeterministicFrameInputTemp input) | Quantum.RingBufferInputProvider | inline |
RingBufferInputProvider(DeterministicSessionConfig sessionConfig, int capacity=256) | Quantum.RingBufferInputProvider | inline |
RingBufferInputProvider(DeterministicTickInputSet[] inputList) | Quantum.RingBufferInputProvider | inline |
RingBufferInputProvider(int playerCount, int startFrame, int capacity) | Quantum.RingBufferInputProvider | inline |